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author | Jay Foad <jay.foad@amd.com> | 2023-06-30 08:14:40 +0100 |
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committer | Jay Foad <jay.foad@amd.com> | 2023-07-27 10:32:00 +0100 |
commit | 2dcf0512599280ba68a5028f24ea96dfdb37b7b7 (patch) | |
tree | ac0371093ac23e485829862efd2fb61197c475b8 /llvm/lib/CodeGen/MachineBasicBlock.cpp | |
parent | 77ef88d7ee32dc18a4d6e3f92a61393e759e3b83 (diff) | |
download | llvm-2dcf0512599280ba68a5028f24ea96dfdb37b7b7.zip llvm-2dcf0512599280ba68a5028f24ea96dfdb37b7b7.tar.gz llvm-2dcf0512599280ba68a5028f24ea96dfdb37b7b7.tar.bz2 |
[CodeGen] Store call frame size in MachineBasicBlock
Record the call frame size on entry to each basic block. This is usually
zero except when a basic block has been split in the middle of a call
sequence.
This simplifies PEI::replaceFrameIndices which previously had to visit
basic blocks in a specific order and had special handling for
unreachable blocks. More importantly it paves the way for an equally
simple implementation of a backwards version of replaceFrameIndices,
which is required to fully convert PrologEpilogInserter to backwards
register scavenging, which is preferred because it does not rely on
accurate kill flags.
Differential Revision: https://reviews.llvm.org/D156113
Diffstat (limited to 'llvm/lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r-- | llvm/lib/CodeGen/MachineBasicBlock.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/MachineBasicBlock.cpp b/llvm/lib/CodeGen/MachineBasicBlock.cpp index 23154449..8e7b2d7 100644 --- a/llvm/lib/CodeGen/MachineBasicBlock.cpp +++ b/llvm/lib/CodeGen/MachineBasicBlock.cpp @@ -570,6 +570,11 @@ void MachineBasicBlock::printName(raw_ostream &os, unsigned printNameFlags, os << "bb_id " << *getBBID(); hasAttributes = true; } + if (CallFrameSize != 0) { + os << (hasAttributes ? ", " : " ("); + os << "call-frame-size " << CallFrameSize; + hasAttributes = true; + } } if (hasAttributes) @@ -1099,6 +1104,7 @@ MachineBasicBlock *MachineBasicBlock::SplitCriticalEdge( DebugLoc DL; // FIXME: this is nowhere MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock(); + NMBB->setCallFrameSize(Succ->getCallFrameSize()); // Is there an indirect jump with jump table? bool ChangedIndirectJump = false; |