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authorDavid Green <david.green@arm.com>2024-04-08 08:53:27 +0100
committerGitHub <noreply@github.com>2024-04-08 08:53:27 +0100
commit9fd2e2c2fd0dbd5d11a5899bd6bb4db0fd3f2c35 (patch)
tree0f57277d44aa4df0d5bf0ab034b1bd90d7f26673 /llvm/lib/CodeGen/AssignmentTrackingAnalysis.cpp
parentac321cbb0350996ceef4e6d9e8a1035880609288 (diff)
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[DAG][AArch64] Support masked loads/stores with nontemporal flags (#87608)
SVE has some non-temporal masked loads and stores. The metadata coming from the nodes is not copied to the MMO at the moment though, meaning it will generate a normal instruction. This patch ensures that the right flags are set if the instruction has non-temporal metadata.
Diffstat (limited to 'llvm/lib/CodeGen/AssignmentTrackingAnalysis.cpp')
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