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author | Simon Pilgrim <llvm-dev@redking.me.uk> | 2024-12-12 13:45:10 +0000 |
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committer | GitHub <noreply@github.com> | 2024-12-12 13:45:10 +0000 |
commit | 86779da52be6c6900a57fbba243f6894b19bb9b1 (patch) | |
tree | 03a661018b40d9d9aebc7ab787a320f420ad46db /llvm/docs/tutorial | |
parent | f9734b9df15bc1eea84ef00973c2e5560e70c27d (diff) | |
download | llvm-86779da52be6c6900a57fbba243f6894b19bb9b1.zip llvm-86779da52be6c6900a57fbba243f6894b19bb9b1.tar.gz llvm-86779da52be6c6900a57fbba243f6894b19bb9b1.tar.bz2 |
[VectorCombine] Fold "(or (zext (bitcast X)), (shl (zext (bitcast Y)), C))" -> "(bitcast (concat X, Y))" MOVMSK bool mask style patterns (#119695)
Mask/Bool vectors are often bitcast to/from scalar integers, in particular when concatenating mask results, often this is due to the difficulties of working with vector of bools on C/C++. On x86 this typically involves the MOVMSK/KMOV instructions.
To concatenate bool masks, these are typically cast to scalars, which are then zero-extended, shifted and OR'd together.
This patch attempts to match these scalar concatenation patterns and convert them to vector shuffles instead. This in turn often assists with further vector combines, depending on the cost model.
Reapplied patch from #119559 - fixed use after free issue.
Fixes #111431
Diffstat (limited to 'llvm/docs/tutorial')
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