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author | Pavel Labath <pavel@labath.sk> | 2025-06-24 11:11:35 +0200 |
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committer | GitHub <noreply@github.com> | 2025-06-24 11:11:35 +0200 |
commit | cf9546b826619890e965367a3e4d0da1991ba929 (patch) | |
tree | 163de38457012b97304d3433317a43a09e773334 /lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp | |
parent | 46e1e9f104c853a49316b86ff0c6ca4380735a09 (diff) | |
download | llvm-cf9546b826619890e965367a3e4d0da1991ba929.zip llvm-cf9546b826619890e965367a3e4d0da1991ba929.tar.gz llvm-cf9546b826619890e965367a3e4d0da1991ba929.tar.bz2 |
[lldb] Remove GDBRemoteCommunication::ConnectLocally (#145293)
Originally added for reproducers, it is now only used for test code.
While we could make it a test helper, I think that after #145015 it is
simple enough to not be needed.
Also squeeze in a change to make ConnectionFileDescriptor accept a
unique_ptr<Socket>.
Diffstat (limited to 'lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp')
-rw-r--r-- | lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp b/lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp index 96f377e..f940229 100644 --- a/lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp +++ b/lldb/unittests/Process/gdb-remote/GDBRemoteCommunicationClientTest.cpp @@ -8,6 +8,7 @@ #include "Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.h" #include "GDBRemoteTestUtils.h" #include "lldb/Core/ModuleSpec.h" +#include "lldb/Host/ConnectionFileDescriptor.h" #include "lldb/Host/XML.h" #include "lldb/Target/MemoryRegionInfo.h" #include "lldb/Utility/DataBuffer.h" @@ -63,8 +64,12 @@ std::string one_register_hex = "41424344"; class GDBRemoteCommunicationClientTest : public GDBRemoteTest { public: void SetUp() override { - ASSERT_THAT_ERROR(GDBRemoteCommunication::ConnectLocally(client, server), - llvm::Succeeded()); + llvm::Expected<Socket::Pair> pair = Socket::CreatePair(); + ASSERT_THAT_EXPECTED(pair, llvm::Succeeded()); + client.SetConnection( + std::make_unique<ConnectionFileDescriptor>(std::move(pair->first))); + server.SetConnection( + std::make_unique<ConnectionFileDescriptor>(std::move(pair->second))); } protected: |