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authorSriraman Tallam <tmsriram@google.com>2020-04-07 06:48:18 -0700
committerSriraman Tallam <tmsriram@google.com>2020-04-07 06:55:57 -0700
commit94317878d8267de23a1a23dfa3d92f9143c433ca (patch)
treed7d2e656bf65f31262446b8917785857783819b5 /lldb/source/Commands/CommandObjectWatchpoint.cpp
parentc97be2c377852fad7eb38409aae5692fa417e49b (diff)
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LLD Support for Basic Block Sections
This is part of the Propeller framework to do post link code layout optimizations. Please see the RFC here: https://groups.google.com/forum/#!msg/llvm-dev/ef3mKzAdJ7U/1shV64BYBAAJ and the detailed RFC doc here: https://github.com/google/llvm-propeller/blob/plo-dev/Propeller_RFC.pdf This patch adds lld support for basic block sections and performs relaxations after the basic blocks have been reordered. After the linker has reordered the basic block sections according to the desired sequence, it runs a relaxation pass to optimize jump instructions. Currently, the compiler emits the long form of all jump instructions. AMD64 ISA supports variants of jump instructions with one byte offset or a four byte offset. The compiler generates jump instructions with R_X86_64 32-bit PC relative relocations. We would like to use a new relocation type for these jump instructions as it makes it easy and accurate while relaxing these instructions. The relaxation pass does two things: First, it deletes all explicit fall-through direct jump instructions between adjacent basic blocks. This is done by discarding the tail of the basic block section. Second, If there are consecutive jump instructions, it checks if the first conditional jump can be inverted to convert the second into a fall through and delete the second. The jump instructions are relaxed by using jump instruction mods, something like relocations. These are used to modify the opcode of the jump instruction. Jump instruction mods contain three values, instruction offset, jump type and size. While writing this jump instruction out to the final binary, the linker uses the jump instruction mod to determine the opcode and the size of the modified jump instruction. These mods are required because the input object files are memory-mapped without write permissions and directly modifying the object files requires copying these sections. Copying a large number of basic block sections significantly bloats memory. Differential Revision: https://reviews.llvm.org/D68065
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