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author | Nathan Gauër <brioche@google.com> | 2023-09-21 12:15:55 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-21 12:15:55 +0200 |
commit | 6bad175a872d9443b07069cd67c4682af594deb0 (patch) | |
tree | b088a3105f1a2522ce377c4c6007edae6aad44c0 /lldb/source/Commands/CommandObjectThreadUtil.cpp | |
parent | f23246a0bb403c2a6f206f6e190496f45fad4ef9 (diff) | |
download | llvm-6bad175a872d9443b07069cd67c4682af594deb0.zip llvm-6bad175a872d9443b07069cd67c4682af594deb0.tar.gz llvm-6bad175a872d9443b07069cd67c4682af594deb0.tar.bz2 |
[SPIRV][DX] Share one test between backends (#65975)
One big issue with DirectXShaderCompiler was test coverage: DXIL and
SPIR-V backends had their own tests. When a bug was found in one, the
other wasn't always checked. This lead to unequal support of HLSL for
both backends. We'd like to avoid those issues here, hence the
test-sharing.
By default, all the tests in this folder are marked as requiring
DirectX. But as SPIR-V support grows, each test drop this requirement,
and check the SPIR-V behavior.
I would have preferred to mark new tests as XFAIL for SPIR-V by default,
so we could differentiate real unsupported tests (as SPIR-V has no
equivalent), from newly added tests. But the way LIT is built, I don't
think this is possible.
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Signed-off-by: Nathan Gauër <brioche@google.com>
Diffstat (limited to 'lldb/source/Commands/CommandObjectThreadUtil.cpp')
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