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author | Benjamin Kramer <benny.kra@googlemail.com> | 2014-07-09 11:12:39 +0000 |
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committer | Benjamin Kramer <benny.kra@googlemail.com> | 2014-07-09 11:12:39 +0000 |
commit | d6f1733addc820d23560d3e06f358deb861ae94a (patch) | |
tree | 05dd6dfd9cca0a292a687ba9bb60ce1c7a92fe4a /lldb/source/Commands/CommandObjectThread.cpp | |
parent | afe4b2507e06c99cac87b6ae3d775604fb41c205 (diff) | |
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X86: When lowering v8i32 himuls use the correct shuffle masks for AVX2.
Turns out my trick of using the same masks for SSE4.1 and AVX2 didn't work out
as we have to blend two vectors. While there remove unecessary cross-lane moves
from the shuffles so the backend can lower it to palignr instead of vperm.
Fixes PR20118, a miscompilation of vector sdiv by constant on AVX2.
llvm-svn: 212611
Diffstat (limited to 'lldb/source/Commands/CommandObjectThread.cpp')
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