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author | Greg Clayton <gclayton@apple.com> | 2011-03-24 04:28:38 +0000 |
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committer | Greg Clayton <gclayton@apple.com> | 2011-03-24 04:28:38 +0000 |
commit | 1cb6496eb024249cd9b67e9c53808553128dd0e7 (patch) | |
tree | 2ebad6376e8dfd2960212fd3c4fe4743bfc7d1b1 /lldb/source/Commands/CommandObjectProcess.cpp | |
parent | a75d158c419435a7097d96de630ddc43d25154ad (diff) | |
download | llvm-1cb6496eb024249cd9b67e9c53808553128dd0e7.zip llvm-1cb6496eb024249cd9b67e9c53808553128dd0e7.tar.gz llvm-1cb6496eb024249cd9b67e9c53808553128dd0e7.tar.bz2 |
Did a lot more work on abtracting and organizing the platforms.
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
Diffstat (limited to 'lldb/source/Commands/CommandObjectProcess.cpp')
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