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author | Farzon Lotfi <1802579+farzonl@users.noreply.github.com> | 2024-08-02 00:10:28 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-08-02 00:10:28 -0400 |
commit | 96e6255e8b8b4e9e7bf0846df94dddcb79ced6f5 (patch) | |
tree | 5fa3c72071b86ecd1cd5e041db9967fc44c75d37 /clang | |
parent | aca971d336d9c7650120fc0fd6dfe58866408216 (diff) | |
download | llvm-96e6255e8b8b4e9e7bf0846df94dddcb79ced6f5.zip llvm-96e6255e8b8b4e9e7bf0846df94dddcb79ced6f5.tar.gz llvm-96e6255e8b8b4e9e7bf0846df94dddcb79ced6f5.tar.bz2 |
[HLSL] cleanup builtin names elementwise usage (#101543)
Remove elementwise description for builtins that don't perform
elementwise operations.
Diffstat (limited to 'clang')
-rw-r--r-- | clang/include/clang/Basic/Builtins.td | 4 | ||||
-rw-r--r-- | clang/lib/Basic/Builtins.cpp | 3 | ||||
-rw-r--r-- | clang/lib/CodeGen/CGBuiltin.cpp | 4 | ||||
-rw-r--r-- | clang/lib/Headers/hlsl/hlsl_intrinsics.h | 164 | ||||
-rw-r--r-- | clang/lib/Sema/SemaHLSL.cpp | 4 | ||||
-rw-r--r-- | clang/test/SemaHLSL/BuiltIns/all-errors.hlsl | 12 | ||||
-rw-r--r-- | clang/test/SemaHLSL/BuiltIns/any-errors.hlsl | 4 |
7 files changed, 105 insertions, 90 deletions
diff --git a/clang/include/clang/Basic/Builtins.td b/clang/include/clang/Basic/Builtins.td index 4133f6f..ccddeb9 100644 --- a/clang/include/clang/Basic/Builtins.td +++ b/clang/include/clang/Basic/Builtins.td @@ -4654,13 +4654,13 @@ def GetDeviceSideMangledName : LangBuiltin<"CUDA_LANG"> { // HLSL def HLSLAll : LangBuiltin<"HLSL_LANG"> { - let Spellings = ["__builtin_hlsl_elementwise_all"]; + let Spellings = ["__builtin_hlsl_all"]; let Attributes = [NoThrow, Const]; let Prototype = "bool(...)"; } def HLSLAny : LangBuiltin<"HLSL_LANG"> { - let Spellings = ["__builtin_hlsl_elementwise_any"]; + let Spellings = ["__builtin_hlsl_any"]; let Attributes = [NoThrow, Const]; let Prototype = "bool(...)"; } diff --git a/clang/lib/Basic/Builtins.cpp b/clang/lib/Basic/Builtins.cpp index 7116e27..25a6015 100644 --- a/clang/lib/Basic/Builtins.cpp +++ b/clang/lib/Basic/Builtins.cpp @@ -90,6 +90,9 @@ static bool builtinIsSupported(const Builtin::Info &BuiltinInfo, /* MSMode Unsupported */ if (!LangOpts.MicrosoftExt && (BuiltinInfo.Langs & MS_LANG)) return false; + /* HLSLMode Unsupported */ + if (!LangOpts.HLSL && (BuiltinInfo.Langs & HLSL_LANG)) + return false; /* ObjC Unsupported */ if (!LangOpts.ObjC && BuiltinInfo.Langs == OBJC_LANG) return false; diff --git a/clang/lib/CodeGen/CGBuiltin.cpp b/clang/lib/CodeGen/CGBuiltin.cpp index b2cab81..3221989 100644 --- a/clang/lib/CodeGen/CGBuiltin.cpp +++ b/clang/lib/CodeGen/CGBuiltin.cpp @@ -18376,14 +18376,14 @@ Value *CodeGenFunction::EmitHLSLBuiltinExpr(unsigned BuiltinID, return nullptr; switch (BuiltinID) { - case Builtin::BI__builtin_hlsl_elementwise_all: { + case Builtin::BI__builtin_hlsl_all: { Value *Op0 = EmitScalarExpr(E->getArg(0)); return Builder.CreateIntrinsic( /*ReturnType=*/llvm::Type::getInt1Ty(getLLVMContext()), CGM.getHLSLRuntime().getAllIntrinsic(), ArrayRef<Value *>{Op0}, nullptr, "hlsl.all"); } - case Builtin::BI__builtin_hlsl_elementwise_any: { + case Builtin::BI__builtin_hlsl_any: { Value *Op0 = EmitScalarExpr(E->getArg(0)); return Builder.CreateIntrinsic( /*ReturnType=*/llvm::Type::getInt1Ty(getLLVMContext()), diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsics.h b/clang/lib/Headers/hlsl/hlsl_intrinsics.h index 09f26a4..6d86d27 100644 --- a/clang/lib/Headers/hlsl/hlsl_intrinsics.h +++ b/clang/lib/Headers/hlsl/hlsl_intrinsics.h @@ -145,106 +145,106 @@ float4 acos(float4); #ifdef __HLSL_ENABLE_16_BIT _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int16_t); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int16_t2); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int16_t3); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int16_t4); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint16_t); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint16_t2); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint16_t3); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint16_t4); #endif _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(half); _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(half2); _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(half3); _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(half4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(bool); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(bool2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(bool3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(bool4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(float); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(float2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(float3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(float4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int64_t); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int64_t2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int64_t3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(int64_t4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint64_t); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint64_t2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint64_t3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(uint64_t4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(double); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(double2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(double3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_all) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_all) bool all(double4); //===----------------------------------------------------------------------===// @@ -257,106 +257,106 @@ bool all(double4); #ifdef __HLSL_ENABLE_16_BIT _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int16_t); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int16_t2); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int16_t3); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int16_t4); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint16_t); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint16_t2); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint16_t3); _HLSL_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint16_t4); #endif _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(half); _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(half2); _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(half3); _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(half4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(bool); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(bool2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(bool3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(bool4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(float); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(float2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(float3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(float4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int64_t); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int64_t2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int64_t3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(int64_t4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint64_t); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint64_t2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint64_t3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(uint64_t4); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(double); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(double2); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(double3); -_HLSL_BUILTIN_ALIAS(__builtin_hlsl_elementwise_any) +_HLSL_BUILTIN_ALIAS(__builtin_hlsl_any) bool any(double4); //===----------------------------------------------------------------------===// diff --git a/clang/lib/Sema/SemaHLSL.cpp b/clang/lib/Sema/SemaHLSL.cpp index 11686db..7724faf 100644 --- a/clang/lib/Sema/SemaHLSL.cpp +++ b/clang/lib/Sema/SemaHLSL.cpp @@ -1017,8 +1017,8 @@ void SetElementTypeAsReturnType(Sema *S, CallExpr *TheCall, // returning an ExprError bool SemaHLSL::CheckBuiltinFunctionCall(unsigned BuiltinID, CallExpr *TheCall) { switch (BuiltinID) { - case Builtin::BI__builtin_hlsl_elementwise_all: - case Builtin::BI__builtin_hlsl_elementwise_any: { + case Builtin::BI__builtin_hlsl_all: + case Builtin::BI__builtin_hlsl_any: { if (SemaRef.checkArgCount(TheCall, 1)) return true; break; diff --git a/clang/test/SemaHLSL/BuiltIns/all-errors.hlsl b/clang/test/SemaHLSL/BuiltIns/all-errors.hlsl new file mode 100644 index 0000000..4afd799 --- /dev/null +++ b/clang/test/SemaHLSL/BuiltIns/all-errors.hlsl @@ -0,0 +1,12 @@ + +// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -verify-ignore-unexpected + +bool test_too_few_arg() { + return __builtin_hlsl_all(); + // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} +} + +bool test_too_many_arg(float2 p0) { + return __builtin_hlsl_all(p0, p0); + // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} +} diff --git a/clang/test/SemaHLSL/BuiltIns/any-errors.hlsl b/clang/test/SemaHLSL/BuiltIns/any-errors.hlsl index 7bb5308..e42fd97 100644 --- a/clang/test/SemaHLSL/BuiltIns/any-errors.hlsl +++ b/clang/test/SemaHLSL/BuiltIns/any-errors.hlsl @@ -2,11 +2,11 @@ // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm-only -disable-llvm-passes -verify -verify-ignore-unexpected bool test_too_few_arg() { - return __builtin_hlsl_elementwise_any(); + return __builtin_hlsl_any(); // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} } bool test_too_many_arg(float2 p0) { - return __builtin_hlsl_elementwise_any(p0, p0); + return __builtin_hlsl_any(p0, p0); // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} } |