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author | Timm Baeder <tbaeder@redhat.com> | 2025-08-02 16:18:38 +0200 |
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committer | GitHub <noreply@github.com> | 2025-08-02 16:18:38 +0200 |
commit | a1dfcc6e8154bb8c188062f0a50436a27b54f763 (patch) | |
tree | 27259d5feffb344945d4eb96341b885c0361c405 /clang/tools/include-mapping/cppreference_parser.py | |
parent | acdc01b0392343daa7b91a34ba5d9c45372ed1bf (diff) | |
download | llvm-a1dfcc6e8154bb8c188062f0a50436a27b54f763.zip llvm-a1dfcc6e8154bb8c188062f0a50436a27b54f763.tar.gz llvm-a1dfcc6e8154bb8c188062f0a50436a27b54f763.tar.bz2 |
[clang][bytecode] Fix D3DCOLORtoUBYTE4 hlsl test (#151819)
HLSL is using CK_FloatingToIntegral casts to cast to vectors, which we
don't support (neither does the current interpreter). Also fix a crash
when trying to promote the HLSL bool, which can't be promoted it seems.
Diffstat (limited to 'clang/tools/include-mapping/cppreference_parser.py')
0 files changed, 0 insertions, 0 deletions