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author | Chris B <chris.bieneman@me.com> | 2025-02-26 08:38:18 -0600 |
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committer | GitHub <noreply@github.com> | 2025-02-26 08:38:18 -0600 |
commit | defe43bbffb0d25ec468f0e54b20548ec192ff90 (patch) | |
tree | 71b2510e6502424a4197e2b4053dcc9d94fcb8d8 /clang/lib | |
parent | 2c1df2206189be8550a0e36a39cc185e9e3e0051 (diff) | |
download | llvm-defe43bbffb0d25ec468f0e54b20548ec192ff90.zip llvm-defe43bbffb0d25ec468f0e54b20548ec192ff90.tar.gz llvm-defe43bbffb0d25ec468f0e54b20548ec192ff90.tar.bz2 |
Add unsigned integer overloads for abs (#128257)
This seems silly, but DXC supports unsigned integer versions of abs that
are just no-ops. This adds the overloads for source compatability
because apparently users actually use them...
Fixes #128249
Diffstat (limited to 'clang/lib')
-rw-r--r-- | clang/lib/Headers/hlsl/hlsl_intrinsics.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsics.h b/clang/lib/Headers/hlsl/hlsl_intrinsics.h index 8a98dc2..239d7a3 100644 --- a/clang/lib/Headers/hlsl/hlsl_intrinsics.h +++ b/clang/lib/Headers/hlsl/hlsl_intrinsics.h @@ -58,6 +58,15 @@ int16_t3 abs(int16_t3); _HLSL_AVAILABILITY(shadermodel, 6.2) _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) int16_t4 abs(int16_t4); + +_HLSL_AVAILABILITY(shadermodel, 6.2) +constexpr uint16_t abs(uint16_t V) { return V; } +_HLSL_AVAILABILITY(shadermodel, 6.2) +constexpr uint16_t2 abs(uint16_t2 V) { return V; } +_HLSL_AVAILABILITY(shadermodel, 6.2) +constexpr uint16_t3 abs(uint16_t3 V) { return V; } +_HLSL_AVAILABILITY(shadermodel, 6.2) +constexpr uint16_t4 abs(uint16_t4 V) { return V; } #endif _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) @@ -82,6 +91,11 @@ int3 abs(int3); _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) int4 abs(int4); +constexpr uint abs(uint V) { return V; } +constexpr uint2 abs(uint2 V) { return V; } +constexpr uint3 abs(uint3 V) { return V; } +constexpr uint4 abs(uint4 V) { return V; } + _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) float abs(float); _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) @@ -100,6 +114,11 @@ int64_t3 abs(int64_t3); _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) int64_t4 abs(int64_t4); +constexpr uint64_t abs(uint64_t V) { return V; } +constexpr uint64_t2 abs(uint64_t2 V) { return V; } +constexpr uint64_t3 abs(uint64_t3 V) { return V; } +constexpr uint64_t4 abs(uint64_t4 V) { return V; } + _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) double abs(double); _HLSL_BUILTIN_ALIAS(__builtin_elementwise_abs) |