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authorBenjamin Maxwell <benjamin.maxwell@arm.com>2025-05-02 10:23:39 +0100
committerGitHub <noreply@github.com>2025-05-02 10:23:39 +0100
commit40edb37bb370541b71657fc308ba26b1ec2deb16 (patch)
treecc20999ef86469ced4b4aea09dfb1064950c637c /clang/lib/Sema/SemaPseudoObject.cpp
parentdaa4061d61216456baa83ab404e096200e327fb4 (diff)
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[StackSlotColoring] Fix issue where colors for a StackID are dropped (#138140)
In InitializeSlots, if an interval with a non-zero StackID (A) is encountered we set All/UsedColors to a size of A + 1. If after this we process another interval with a non-zero StackID (B), where B < A, then we resize All/UsedColors to size < A + 1, and lose the BitVector associated with A. AFAIK this is a latent bug upstream, but when adding a new TargetStackID locally I hit a `NextColors[StackID] != -1 && "No more spill slots?"` assertion due to this issue.
Diffstat (limited to 'clang/lib/Sema/SemaPseudoObject.cpp')
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