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authorAlexandre Ganea <alexandre.ganea@ubisoft.com>2020-02-06 15:25:26 -0500
committerAlexandre Ganea <alexandre.ganea@ubisoft.com>2020-02-06 15:27:04 -0500
commit8ecde3ac34bbb5a8d53d8ec5cd32867658646df1 (patch)
treead32752fbf70c6230d12fe6f0109715879304080 /clang/lib/Frontend/CompilerInvocation.cpp
parentda3dc0011e06c9f1aebe71d76eae92dc76e3db2e (diff)
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[Clang] Remove unused #pragma clang __debug handle_crash
As discussed in D70568, remove this because it isn't used anywhere, and I think it's better to go through real crashes for testing (#pragma clang __debug crash). Also remove the support function llvm::CrashRecoveryContext::HandleCrash() which was added at the same time by @ddunbar. Differential Revision: https://reviews.llvm.org/D74063
Diffstat (limited to 'clang/lib/Frontend/CompilerInvocation.cpp')
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