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author | Alexandre Ganea <alexandre.ganea@ubisoft.com> | 2020-02-06 15:25:26 -0500 |
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committer | Alexandre Ganea <alexandre.ganea@ubisoft.com> | 2020-02-06 15:27:04 -0500 |
commit | 8ecde3ac34bbb5a8d53d8ec5cd32867658646df1 (patch) | |
tree | ad32752fbf70c6230d12fe6f0109715879304080 /clang/lib/Frontend/CompilerInvocation.cpp | |
parent | da3dc0011e06c9f1aebe71d76eae92dc76e3db2e (diff) | |
download | llvm-8ecde3ac34bbb5a8d53d8ec5cd32867658646df1.zip llvm-8ecde3ac34bbb5a8d53d8ec5cd32867658646df1.tar.gz llvm-8ecde3ac34bbb5a8d53d8ec5cd32867658646df1.tar.bz2 |
[Clang] Remove unused #pragma clang __debug handle_crash
As discussed in D70568, remove this because it isn't used anywhere, and I think it's better to go through real crashes for testing (#pragma clang __debug crash).
Also remove the support function llvm::CrashRecoveryContext::HandleCrash() which was added at the same time by @ddunbar.
Differential Revision: https://reviews.llvm.org/D74063
Diffstat (limited to 'clang/lib/Frontend/CompilerInvocation.cpp')
0 files changed, 0 insertions, 0 deletions