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author | Simon Pilgrim <llvm-dev@redking.me.uk> | 2025-01-29 10:23:09 +0000 |
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committer | GitHub <noreply@github.com> | 2025-01-29 10:23:09 +0000 |
commit | 89ca3e72ca03efbbfb5ae9b1c71d81f2d1753521 (patch) | |
tree | d0eb02f699afefa9b8bf38187b6ec274a1c15c5b /clang/lib/Frontend/CompilerInvocation.cpp | |
parent | e80d934aa6c1a0adc18a1d7327eec5623fa68357 (diff) | |
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[CostModel][X86] Reduce worst case v8i16/v16i8 SSE2 shuffle costs (#124789)
These were based off instruction count, not throughput - we can probably improve these further, but these throughput numbers match the worse expanded shuffles we see in the vector-shuffle-128-v* codegen tests.
Diffstat (limited to 'clang/lib/Frontend/CompilerInvocation.cpp')
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