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author | Deric C. <cheung.deric@gmail.com> | 2025-07-24 17:09:34 -0700 |
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committer | GitHub <noreply@github.com> | 2025-07-24 17:09:34 -0700 |
commit | 4ae26783724a8cb29b448920f5b4066ebbbf3a95 (patch) | |
tree | 0cf9fb778b379edca400f7433746d098c6aaf4af /clang/lib/CodeGen/CodeGenModule.cpp | |
parent | df5b483ccd9f42563df1480f212ff37a1dcdf74f (diff) | |
download | llvm-4ae26783724a8cb29b448920f5b4066ebbbf3a95.zip llvm-4ae26783724a8cb29b448920f5b4066ebbbf3a95.tar.gz llvm-4ae26783724a8cb29b448920f5b4066ebbbf3a95.tar.bz2 |
[DirectX] Add support for vector type checking in DXIL Shader Flag Analysis (#150532)
Fixes #150482 by replacing all `Instruction.getType()` in
DXILShaderFlags.cpp with `Instruction.getType()->getScalarType()` to
account for vectors types as suggested by @bogner
Diffstat (limited to 'clang/lib/CodeGen/CodeGenModule.cpp')
0 files changed, 0 insertions, 0 deletions