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authorLei Zhang <antiagainst@google.com>2022-04-05 14:17:22 -0400
committerLei Zhang <antiagainst@google.com>2022-04-05 15:00:50 -0400
commit59d3a9e0877b2b12fc98eea0f9bbbc93f3c7a094 (patch)
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[mlir][vector] Separate high-D insert/extract strided slice rewrite
Right now `populateVectorInsertExtractStridedSliceTransforms` contains two categories of patterns, one for decomposing high-D insert/extract strided slices, the other for lowering them to shuffle ops. They are at different levels---the former is in the middle, while the latter is a step of final lowering. Split them to give users more control of which pattern to pick. This means break down the previous `VectorExtractStridedSliceOpRewritePattern`, which is doing two things together. Also renamed those patterns to be clearer. Reviewed By: ThomasRaoux Differential Revision: https://reviews.llvm.org/D123137
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