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authorPaul Robinson <paul_robinson@playstation.sony.com>2015-06-25 19:37:13 +0000
committerPaul Robinson <paul_robinson@playstation.sony.com>2015-06-25 19:37:13 +0000
commite6c34b49d37256ffcfe786f40561f9d3c3bafec2 (patch)
tree0fb64006dd0aacadbfadbe8e62591a457826c4f6
parent62064d6d38b96b679cd7008b8e1a9216fa1a01c1 (diff)
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Make this test verify .debug_pubnames is actually missing.
It was matching at EOF regardless of whether the section was present. llvm-svn: 240679
-rw-r--r--llvm/test/DebugInfo/X86/dwarf-public-names.ll4
1 files changed, 2 insertions, 2 deletions
diff --git a/llvm/test/DebugInfo/X86/dwarf-public-names.ll b/llvm/test/DebugInfo/X86/dwarf-public-names.ll
index 48f13fd1e..c72da38 100644
--- a/llvm/test/DebugInfo/X86/dwarf-public-names.ll
+++ b/llvm/test/DebugInfo/X86/dwarf-public-names.ll
@@ -39,11 +39,11 @@
; Darwin and PS4 shouldn't be generating the section by default
; NOPUB: debug_pubnames
-; NOPUB: {{^$}}
+; NOPUB-NEXT: {{^$}}
; Skip the output to the header of the pubnames section.
; LINUX: debug_pubnames
-; LINUX: unit_size = 0x00000128
+; LINUX-NEXT: unit_size = 0x00000128
; Check for each name in the output.
; LINUX-DAG: "ns"