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author | Ramkumar Ramachandra <Ramkumar.Ramachandra@imgtec.com> | 2023-10-25 17:26:39 +0100 |
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committer | GitHub <noreply@github.com> | 2023-10-25 17:26:39 +0100 |
commit | aa30018e66105b4a8bd0947e35d1946d242cd99c (patch) | |
tree | 12cb0859a3f4690900b2fa250dddce6e7ee910b7 | |
parent | e696379c0dda08237cf08268848ae49c6e3e689d (diff) | |
download | llvm-aa30018e66105b4a8bd0947e35d1946d242cd99c.zip llvm-aa30018e66105b4a8bd0947e35d1946d242cd99c.tar.gz llvm-aa30018e66105b4a8bd0947e35d1946d242cd99c.tar.bz2 |
SLP/RISCV: add negative test for llrint, increase coverage (#69940)
To follow-up on a06be8a (SLP/RISCV: add negative test for lrint), add a
negative test for llvm.llrint as well, and increase the coverage to
cover vectors of length 2, 4, and 8, and the i32 variant of lrint, in
preparation to get SLPVectorizer to vectorize both lrint and llrint.
This is now possible with the recent change 98c90a1 (ISel: introduce
vector ISD::LRINT, ISD::LLRINT; custom RISCV lowering).
-rw-r--r-- | llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll | 326 |
1 files changed, 326 insertions, 0 deletions
diff --git a/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll b/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll index 9206f52..e5c46b7 100644 --- a/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll +++ b/llvm/test/Transforms/SLPVectorizer/RISCV/fround.ll @@ -29,6 +29,150 @@ entry: ret <4 x float> %vecins.3 } +define <2 x i32> @lrint_v2i32f32(ptr %a) { +; CHECK-LABEL: define <2 x i32> @lrint_v2i32f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i32 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <2 x i32> undef, i32 [[TMP1]], i32 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i32 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <2 x i32> [[VECINS]], i32 [[TMP2]], i32 1 +; CHECK-NEXT: ret <2 x i32> [[VECINS_1]] +; +entry: + %0 = load <2 x float>, ptr %a + %vecext = extractelement <2 x float> %0, i32 0 + %1 = call i32 @llvm.lrint.i32.f32(float %vecext) + %vecins = insertelement <2 x i32> undef, i32 %1, i32 0 + %vecext.1 = extractelement <2 x float> %0, i32 1 + %2 = call i32 @llvm.lrint.i32.f32(float %vecext.1) + %vecins.1 = insertelement <2 x i32> %vecins, i32 %2, i32 1 + ret <2 x i32> %vecins.1 +} + +define <4 x i32> @lrint_v4i32f32(ptr %a) { +; CHECK-LABEL: define <4 x i32> @lrint_v4i32f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i32 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x i32> undef, i32 [[TMP1]], i32 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i32 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x i32> [[VECINS]], i32 [[TMP2]], i32 1 +; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i32 2 +; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_2]]) +; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x i32> [[VECINS_1]], i32 [[TMP3]], i32 2 +; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i32 3 +; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_3]]) +; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x i32> [[VECINS_2]], i32 [[TMP4]], i32 3 +; CHECK-NEXT: ret <4 x i32> [[VECINS_3]] +; +entry: + %0 = load <4 x float>, ptr %a + %vecext = extractelement <4 x float> %0, i32 0 + %1 = call i32 @llvm.lrint.i32.f32(float %vecext) + %vecins = insertelement <4 x i32> undef, i32 %1, i32 0 + %vecext.1 = extractelement <4 x float> %0, i32 1 + %2 = call i32 @llvm.lrint.i32.f32(float %vecext.1) + %vecins.1 = insertelement <4 x i32> %vecins, i32 %2, i32 1 + %vecext.2 = extractelement <4 x float> %0, i32 2 + %3 = call i32 @llvm.lrint.i32.f32(float %vecext.2) + %vecins.2 = insertelement <4 x i32> %vecins.1, i32 %3, i32 2 + %vecext.3 = extractelement <4 x float> %0, i32 3 + %4 = call i32 @llvm.lrint.i32.f32(float %vecext.3) + %vecins.3 = insertelement <4 x i32> %vecins.2, i32 %4, i32 3 + ret <4 x i32> %vecins.3 +} + +define <8 x i32> @lrint_v8i32f32(ptr %a) { +; CHECK-LABEL: define <8 x i32> @lrint_v8i32f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i32 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <8 x i32> undef, i32 [[TMP1]], i32 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i32 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <8 x i32> [[VECINS]], i32 [[TMP2]], i32 1 +; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i32 2 +; CHECK-NEXT: [[TMP3:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_2]]) +; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <8 x i32> [[VECINS_1]], i32 [[TMP3]], i32 2 +; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i32 3 +; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_3]]) +; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <8 x i32> [[VECINS_2]], i32 [[TMP4]], i32 3 +; CHECK-NEXT: [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i32 4 +; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_4]]) +; CHECK-NEXT: [[VECINS_4:%.*]] = insertelement <8 x i32> [[VECINS_3]], i32 [[TMP5]], i32 4 +; CHECK-NEXT: [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i32 5 +; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_5]]) +; CHECK-NEXT: [[VECINS_5:%.*]] = insertelement <8 x i32> [[VECINS_4]], i32 [[TMP6]], i32 5 +; CHECK-NEXT: [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i32 6 +; CHECK-NEXT: [[TMP7:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_6]]) +; CHECK-NEXT: [[VECINS_6:%.*]] = insertelement <8 x i32> [[VECINS_5]], i32 [[TMP7]], i32 6 +; CHECK-NEXT: [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i32 7 +; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.lrint.i32.f32(float [[VECEXT_7]]) +; CHECK-NEXT: [[VECINS_7:%.*]] = insertelement <8 x i32> [[VECINS_6]], i32 [[TMP8]], i32 7 +; CHECK-NEXT: ret <8 x i32> [[VECINS_7]] +; +entry: + %0 = load <8 x float>, ptr %a + %vecext = extractelement <8 x float> %0, i32 0 + %1 = call i32 @llvm.lrint.i32.f32(float %vecext) + %vecins = insertelement <8 x i32> undef, i32 %1, i32 0 + %vecext.1 = extractelement <8 x float> %0, i32 1 + %2 = call i32 @llvm.lrint.i32.f32(float %vecext.1) + %vecins.1 = insertelement <8 x i32> %vecins, i32 %2, i32 1 + %vecext.2 = extractelement <8 x float> %0, i32 2 + %3 = call i32 @llvm.lrint.i32.f32(float %vecext.2) + %vecins.2 = insertelement <8 x i32> %vecins.1, i32 %3, i32 2 + %vecext.3 = extractelement <8 x float> %0, i32 3 + %4 = call i32 @llvm.lrint.i32.f32(float %vecext.3) + %vecins.3 = insertelement <8 x i32> %vecins.2, i32 %4, i32 3 + %vecext.4 = extractelement <8 x float> %0, i32 4 + %5 = call i32 @llvm.lrint.i32.f32(float %vecext.4) + %vecins.4 = insertelement <8 x i32> %vecins.3, i32 %5, i32 4 + %vecext.5 = extractelement <8 x float> %0, i32 5 + %6 = call i32 @llvm.lrint.i32.f32(float %vecext.5) + %vecins.5 = insertelement <8 x i32> %vecins.4, i32 %6, i32 5 + %vecext.6 = extractelement <8 x float> %0, i32 6 + %7 = call i32 @llvm.lrint.i32.f32(float %vecext.6) + %vecins.6 = insertelement <8 x i32> %vecins.5, i32 %7, i32 6 + %vecext.7 = extractelement <8 x float> %0, i32 7 + %8 = call i32 @llvm.lrint.i32.f32(float %vecext.7) + %vecins.7 = insertelement <8 x i32> %vecins.6, i32 %8, i32 7 + ret <8 x i32> %vecins.7 +} + +define <2 x i64> @lrint_v2i64f32(ptr %a) { +; CHECK-LABEL: define <2 x i64> @lrint_v2i64f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i64 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <2 x i64> undef, i64 [[TMP1]], i64 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i64 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <2 x i64> [[VECINS]], i64 [[TMP2]], i64 1 +; CHECK-NEXT: ret <2 x i64> [[VECINS_1]] +; +entry: + %0 = load <2 x float>, ptr %a + %vecext = extractelement <2 x float> %0, i64 0 + %1 = call i64 @llvm.lrint.i64.f32(float %vecext) + %vecins = insertelement <2 x i64> undef, i64 %1, i64 0 + %vecext.1 = extractelement <2 x float> %0, i64 1 + %2 = call i64 @llvm.lrint.i64.f32(float %vecext.1) + %vecins.1 = insertelement <2 x i64> %vecins, i64 %2, i64 1 + ret <2 x i64> %vecins.1 +} + define <4 x i64> @lrint_v4i64f32(ptr %a) { ; CHECK-LABEL: define <4 x i64> @lrint_v4i64f32( ; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { @@ -65,5 +209,187 @@ entry: ret <4 x i64> %vecins.3 } +define <8 x i64> @lrint_v8i64f32(ptr %a) { +; CHECK-LABEL: define <8 x i64> @lrint_v8i64f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i64 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <8 x i64> undef, i64 [[TMP1]], i64 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i64 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <8 x i64> [[VECINS]], i64 [[TMP2]], i64 1 +; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i64 2 +; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_2]]) +; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <8 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2 +; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i64 3 +; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_3]]) +; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <8 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3 +; CHECK-NEXT: [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i64 4 +; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_4]]) +; CHECK-NEXT: [[VECINS_4:%.*]] = insertelement <8 x i64> [[VECINS_3]], i64 [[TMP5]], i64 4 +; CHECK-NEXT: [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i64 5 +; CHECK-NEXT: [[TMP6:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_5]]) +; CHECK-NEXT: [[VECINS_5:%.*]] = insertelement <8 x i64> [[VECINS_4]], i64 [[TMP6]], i64 5 +; CHECK-NEXT: [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i64 6 +; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_6]]) +; CHECK-NEXT: [[VECINS_6:%.*]] = insertelement <8 x i64> [[VECINS_5]], i64 [[TMP7]], i64 6 +; CHECK-NEXT: [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i64 7 +; CHECK-NEXT: [[TMP8:%.*]] = call i64 @llvm.lrint.i64.f32(float [[VECEXT_7]]) +; CHECK-NEXT: [[VECINS_7:%.*]] = insertelement <8 x i64> [[VECINS_6]], i64 [[TMP8]], i64 7 +; CHECK-NEXT: ret <8 x i64> [[VECINS_7]] +; +entry: + %0 = load <8 x float>, ptr %a + %vecext = extractelement <8 x float> %0, i64 0 + %1 = call i64 @llvm.lrint.i64.f32(float %vecext) + %vecins = insertelement <8 x i64> undef, i64 %1, i64 0 + %vecext.1 = extractelement <8 x float> %0, i64 1 + %2 = call i64 @llvm.lrint.i64.f32(float %vecext.1) + %vecins.1 = insertelement <8 x i64> %vecins, i64 %2, i64 1 + %vecext.2 = extractelement <8 x float> %0, i64 2 + %3 = call i64 @llvm.lrint.i64.f32(float %vecext.2) + %vecins.2 = insertelement <8 x i64> %vecins.1, i64 %3, i64 2 + %vecext.3 = extractelement <8 x float> %0, i64 3 + %4 = call i64 @llvm.lrint.i64.f32(float %vecext.3) + %vecins.3 = insertelement <8 x i64> %vecins.2, i64 %4, i64 3 + %vecext.4 = extractelement <8 x float> %0, i64 4 + %5 = call i64 @llvm.lrint.i64.f32(float %vecext.4) + %vecins.4 = insertelement <8 x i64> %vecins.3, i64 %5, i64 4 + %vecext.5 = extractelement <8 x float> %0, i64 5 + %6 = call i64 @llvm.lrint.i64.f32(float %vecext.5) + %vecins.5 = insertelement <8 x i64> %vecins.4, i64 %6, i64 5 + %vecext.6 = extractelement <8 x float> %0, i64 6 + %7 = call i64 @llvm.lrint.i64.f32(float %vecext.6) + %vecins.6 = insertelement <8 x i64> %vecins.5, i64 %7, i64 6 + %vecext.7 = extractelement <8 x float> %0, i64 7 + %8 = call i64 @llvm.lrint.i64.f32(float %vecext.7) + %vecins.7 = insertelement <8 x i64> %vecins.6, i64 %8, i64 7 + ret <8 x i64> %vecins.7 +} + +define <2 x i64> @llrint_v2i64f32(ptr %a) { +; CHECK-LABEL: define <2 x i64> @llrint_v2i64f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <2 x float>, ptr [[A]], align 8 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <2 x float> [[TMP0]], i64 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <2 x i64> undef, i64 [[TMP1]], i64 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <2 x float> [[TMP0]], i64 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <2 x i64> [[VECINS]], i64 [[TMP2]], i64 1 +; CHECK-NEXT: ret <2 x i64> [[VECINS_1]] +; +entry: + %0 = load <2 x float>, ptr %a + %vecext = extractelement <2 x float> %0, i64 0 + %1 = call i64 @llvm.llrint.i64.f32(float %vecext) + %vecins = insertelement <2 x i64> undef, i64 %1, i64 0 + %vecext.1 = extractelement <2 x float> %0, i64 1 + %2 = call i64 @llvm.llrint.i64.f32(float %vecext.1) + %vecins.1 = insertelement <2 x i64> %vecins, i64 %2, i64 1 + ret <2 x i64> %vecins.1 +} + +define <4 x i64> @llrint_v4i64f32(ptr %a) { +; CHECK-LABEL: define <4 x i64> @llrint_v4i64f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[A]], align 16 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <4 x float> [[TMP0]], i64 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <4 x i64> undef, i64 [[TMP1]], i64 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <4 x float> [[TMP0]], i64 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <4 x i64> [[VECINS]], i64 [[TMP2]], i64 1 +; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <4 x float> [[TMP0]], i64 2 +; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_2]]) +; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <4 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2 +; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <4 x float> [[TMP0]], i64 3 +; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_3]]) +; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <4 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3 +; CHECK-NEXT: ret <4 x i64> [[VECINS_3]] +; +entry: + %0 = load <4 x float>, ptr %a + %vecext = extractelement <4 x float> %0, i64 0 + %1 = call i64 @llvm.llrint.i64.f32(float %vecext) + %vecins = insertelement <4 x i64> undef, i64 %1, i64 0 + %vecext.1 = extractelement <4 x float> %0, i64 1 + %2 = call i64 @llvm.llrint.i64.f32(float %vecext.1) + %vecins.1 = insertelement <4 x i64> %vecins, i64 %2, i64 1 + %vecext.2 = extractelement <4 x float> %0, i64 2 + %3 = call i64 @llvm.llrint.i64.f32(float %vecext.2) + %vecins.2 = insertelement <4 x i64> %vecins.1, i64 %3, i64 2 + %vecext.3 = extractelement <4 x float> %0, i64 3 + %4 = call i64 @llvm.llrint.i64.f32(float %vecext.3) + %vecins.3 = insertelement <4 x i64> %vecins.2, i64 %4, i64 3 + ret <4 x i64> %vecins.3 +} + +define <8 x i64> @llrint_v8i64f32(ptr %a) { +; CHECK-LABEL: define <8 x i64> @llrint_v8i64f32( +; CHECK-SAME: ptr [[A:%.*]]) #[[ATTR0]] { +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP0:%.*]] = load <8 x float>, ptr [[A]], align 32 +; CHECK-NEXT: [[VECEXT:%.*]] = extractelement <8 x float> [[TMP0]], i64 0 +; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT]]) +; CHECK-NEXT: [[VECINS:%.*]] = insertelement <8 x i64> undef, i64 [[TMP1]], i64 0 +; CHECK-NEXT: [[VECEXT_1:%.*]] = extractelement <8 x float> [[TMP0]], i64 1 +; CHECK-NEXT: [[TMP2:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_1]]) +; CHECK-NEXT: [[VECINS_1:%.*]] = insertelement <8 x i64> [[VECINS]], i64 [[TMP2]], i64 1 +; CHECK-NEXT: [[VECEXT_2:%.*]] = extractelement <8 x float> [[TMP0]], i64 2 +; CHECK-NEXT: [[TMP3:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_2]]) +; CHECK-NEXT: [[VECINS_2:%.*]] = insertelement <8 x i64> [[VECINS_1]], i64 [[TMP3]], i64 2 +; CHECK-NEXT: [[VECEXT_3:%.*]] = extractelement <8 x float> [[TMP0]], i64 3 +; CHECK-NEXT: [[TMP4:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_3]]) +; CHECK-NEXT: [[VECINS_3:%.*]] = insertelement <8 x i64> [[VECINS_2]], i64 [[TMP4]], i64 3 +; CHECK-NEXT: [[VECEXT_4:%.*]] = extractelement <8 x float> [[TMP0]], i64 4 +; CHECK-NEXT: [[TMP5:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_4]]) +; CHECK-NEXT: [[VECINS_4:%.*]] = insertelement <8 x i64> [[VECINS_3]], i64 [[TMP5]], i64 4 +; CHECK-NEXT: [[VECEXT_5:%.*]] = extractelement <8 x float> [[TMP0]], i64 5 +; CHECK-NEXT: [[TMP6:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_5]]) +; CHECK-NEXT: [[VECINS_5:%.*]] = insertelement <8 x i64> [[VECINS_4]], i64 [[TMP6]], i64 5 +; CHECK-NEXT: [[VECEXT_6:%.*]] = extractelement <8 x float> [[TMP0]], i64 6 +; CHECK-NEXT: [[TMP7:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_6]]) +; CHECK-NEXT: [[VECINS_6:%.*]] = insertelement <8 x i64> [[VECINS_5]], i64 [[TMP7]], i64 6 +; CHECK-NEXT: [[VECEXT_7:%.*]] = extractelement <8 x float> [[TMP0]], i64 7 +; CHECK-NEXT: [[TMP8:%.*]] = call i64 @llvm.llrint.i64.f32(float [[VECEXT_7]]) +; CHECK-NEXT: [[VECINS_7:%.*]] = insertelement <8 x i64> [[VECINS_6]], i64 [[TMP8]], i64 7 +; CHECK-NEXT: ret <8 x i64> [[VECINS_7]] +; +entry: + %0 = load <8 x float>, ptr %a + %vecext = extractelement <8 x float> %0, i64 0 + %1 = call i64 @llvm.llrint.i64.f32(float %vecext) + %vecins = insertelement <8 x i64> undef, i64 %1, i64 0 + %vecext.1 = extractelement <8 x float> %0, i64 1 + %2 = call i64 @llvm.llrint.i64.f32(float %vecext.1) + %vecins.1 = insertelement <8 x i64> %vecins, i64 %2, i64 1 + %vecext.2 = extractelement <8 x float> %0, i64 2 + %3 = call i64 @llvm.llrint.i64.f32(float %vecext.2) + %vecins.2 = insertelement <8 x i64> %vecins.1, i64 %3, i64 2 + %vecext.3 = extractelement <8 x float> %0, i64 3 + %4 = call i64 @llvm.llrint.i64.f32(float %vecext.3) + %vecins.3 = insertelement <8 x i64> %vecins.2, i64 %4, i64 3 + %vecext.4 = extractelement <8 x float> %0, i64 4 + %5 = call i64 @llvm.llrint.i64.f32(float %vecext.4) + %vecins.4 = insertelement <8 x i64> %vecins.3, i64 %5, i64 4 + %vecext.5 = extractelement <8 x float> %0, i64 5 + %6 = call i64 @llvm.llrint.i64.f32(float %vecext.5) + %vecins.5 = insertelement <8 x i64> %vecins.4, i64 %6, i64 5 + %vecext.6 = extractelement <8 x float> %0, i64 6 + %7 = call i64 @llvm.llrint.i64.f32(float %vecext.6) + %vecins.6 = insertelement <8 x i64> %vecins.5, i64 %7, i64 6 + %vecext.7 = extractelement <8 x float> %0, i64 7 + %8 = call i64 @llvm.llrint.i64.f32(float %vecext.7) + %vecins.7 = insertelement <8 x i64> %vecins.6, i64 %8, i64 7 + ret <8 x i64> %vecins.7 +} + declare float @llvm.rint.f32(float) +declare i32 @llvm.lrint.i32.f32(float) declare i64 @llvm.lrint.i64.f32(float) +declare i64 @llvm.llrint.i64.f32(float) |