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author | Elvis Wang <elvis.wang@sifive.com> | 2025-09-02 11:43:27 +0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-09-02 11:43:27 +0800 |
commit | 8fdae0c7daf3831c48be4c69e799da627337bddd (patch) | |
tree | 2465b8b71811493b5253b67b4176d552bda5b387 | |
parent | 0849dc11d9844a4df5f18c46831da3859e3ae4c1 (diff) | |
download | llvm-8fdae0c7daf3831c48be4c69e799da627337bddd.zip llvm-8fdae0c7daf3831c48be4c69e799da627337bddd.tar.gz llvm-8fdae0c7daf3831c48be4c69e799da627337bddd.tar.bz2 |
[Reland] "[RISCV][TTI] Implement getAddressComputationCost() in RISCV TTI. #149955" (#156386)
This patch implements the `getAddressComputationCost()` in RISCV TTI
which
make the gather/scatter with address calculation more expansive that
stride cost.
Note that the only user of `getAddressComputationCost()` with vector
type is in `VPWidenMemoryRecipe::computeCost()`. So this patch make some
LV tests changes.
I've checked the tests changes in LV and seems those changes can be
divided into two groups.
* gather/scatter with uniform vector ptr, seems can be optimized to
masked.load.
* can optimize to stride load/store.
----
After #155739 landed, the assertion (cost mis-aligned) is fixed.
I've tested llvm-test-suite w/ rva23u64 and rva23u64_zvl1024b locally
and no assertion occurred.
6 files changed, 48 insertions, 206 deletions
diff --git a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp index 5e30018..1ca5132 100644 --- a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp +++ b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.cpp @@ -1566,6 +1566,18 @@ RISCVTTIImpl::getIntrinsicInstrCost(const IntrinsicCostAttributes &ICA, return BaseT::getIntrinsicInstrCost(ICA, CostKind); } +InstructionCost +RISCVTTIImpl::getAddressComputationCost(Type *PtrTy, ScalarEvolution *SE, + const SCEV *Ptr, + TTI::TargetCostKind CostKind) const { + // Address computations for vector indexed load/store likely require an offset + // and/or scaling. + if (ST->hasVInstructions() && PtrTy->isVectorTy()) + return getArithmeticInstrCost(Instruction::Add, PtrTy, CostKind); + + return BaseT::getAddressComputationCost(PtrTy, SE, Ptr, CostKind); +} + InstructionCost RISCVTTIImpl::getCastInstrCost(unsigned Opcode, Type *Dst, Type *Src, TTI::CastContextHint CCH, diff --git a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h index 06fd8bb..6bd7d51 100644 --- a/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h +++ b/llvm/lib/Target/RISCV/RISCVTargetTransformInfo.h @@ -177,6 +177,10 @@ public: getIntrinsicInstrCost(const IntrinsicCostAttributes &ICA, TTI::TargetCostKind CostKind) const override; + InstructionCost + getAddressComputationCost(Type *PTy, ScalarEvolution *SE, const SCEV *Ptr, + TTI::TargetCostKind CostKind) const override; + InstructionCost getInterleavedMemoryOpCost( unsigned Opcode, Type *VecTy, unsigned Factor, ArrayRef<unsigned> Indices, Align Alignment, unsigned AddressSpace, TTI::TargetCostKind CostKind, diff --git a/llvm/test/Transforms/LoopVectorize/RISCV/gather-scatter-cost.ll b/llvm/test/Transforms/LoopVectorize/RISCV/gather-scatter-cost.ll index ec4429f..4f91670 100644 --- a/llvm/test/Transforms/LoopVectorize/RISCV/gather-scatter-cost.ll +++ b/llvm/test/Transforms/LoopVectorize/RISCV/gather-scatter-cost.ll @@ -97,23 +97,23 @@ define void @predicated_strided_store(ptr %start) { ; RVA23-NEXT: entry: ; RVA23-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; RVA23: vector.ph: -; RVA23-NEXT: [[TMP0:%.*]] = call <vscale x 16 x i64> @llvm.stepvector.nxv16i64() -; RVA23-NEXT: [[TMP1:%.*]] = mul <vscale x 16 x i64> [[TMP0]], splat (i64 1) -; RVA23-NEXT: [[INDUCTION:%.*]] = add <vscale x 16 x i64> zeroinitializer, [[TMP1]] +; RVA23-NEXT: [[TMP0:%.*]] = call <vscale x 8 x i64> @llvm.stepvector.nxv8i64() +; RVA23-NEXT: [[TMP1:%.*]] = mul <vscale x 8 x i64> [[TMP0]], splat (i64 1) +; RVA23-NEXT: [[INDUCTION:%.*]] = add <vscale x 8 x i64> zeroinitializer, [[TMP1]] ; RVA23-NEXT: br label [[VECTOR_BODY:%.*]] ; RVA23: vector.body: -; RVA23-NEXT: [[VEC_IND:%.*]] = phi <vscale x 16 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] +; RVA23-NEXT: [[VEC_IND:%.*]] = phi <vscale x 8 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ] ; RVA23-NEXT: [[AVL:%.*]] = phi i64 [ 586, [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ] -; RVA23-NEXT: [[TMP2:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 16, i1 true) +; RVA23-NEXT: [[TMP2:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 8, i1 true) ; RVA23-NEXT: [[TMP3:%.*]] = zext i32 [[TMP2]] to i64 -; RVA23-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 16 x i64> poison, i64 [[TMP3]], i64 0 -; RVA23-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 16 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 16 x i64> poison, <vscale x 16 x i32> zeroinitializer -; RVA23-NEXT: [[TMP4:%.*]] = mul <vscale x 16 x i64> [[VEC_IND]], splat (i64 7) -; RVA23-NEXT: [[TMP5:%.*]] = getelementptr i8, ptr [[START:%.*]], <vscale x 16 x i64> [[TMP4]] -; RVA23-NEXT: call void @llvm.vp.scatter.nxv16i8.nxv16p0(<vscale x 16 x i8> zeroinitializer, <vscale x 16 x ptr> align 1 [[TMP5]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP2]]) +; RVA23-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 8 x i64> poison, i64 [[TMP3]], i64 0 +; RVA23-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 8 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 8 x i64> poison, <vscale x 8 x i32> zeroinitializer +; RVA23-NEXT: [[TMP4:%.*]] = mul <vscale x 8 x i64> [[VEC_IND]], splat (i64 7) +; RVA23-NEXT: [[TMP5:%.*]] = getelementptr i8, ptr [[START:%.*]], <vscale x 8 x i64> [[TMP4]] +; RVA23-NEXT: call void @llvm.vp.scatter.nxv8i8.nxv8p0(<vscale x 8 x i8> zeroinitializer, <vscale x 8 x ptr> align 1 [[TMP5]], <vscale x 8 x i1> splat (i1 true), i32 [[TMP2]]) ; RVA23-NEXT: [[TMP6:%.*]] = zext i32 [[TMP2]] to i64 ; RVA23-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP6]] -; RVA23-NEXT: [[VEC_IND_NEXT]] = add <vscale x 16 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]] +; RVA23-NEXT: [[VEC_IND_NEXT]] = add <vscale x 8 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]] ; RVA23-NEXT: [[TMP7:%.*]] = icmp eq i64 [[AVL_NEXT]], 0 ; RVA23-NEXT: br i1 [[TMP7]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]] ; RVA23: middle.block: diff --git a/llvm/test/Transforms/LoopVectorize/RISCV/pr154103.ll b/llvm/test/Transforms/LoopVectorize/RISCV/pr154103.ll index 55942ad..c35a3d7 100644 --- a/llvm/test/Transforms/LoopVectorize/RISCV/pr154103.ll +++ b/llvm/test/Transforms/LoopVectorize/RISCV/pr154103.ll @@ -6,49 +6,10 @@ define void @pr154103(ptr noalias %a, ptr noalias %b, ptr noalias %c, ptr noalias %d) { ; CHECK-LABEL: define void @pr154103( ; CHECK-SAME: ptr noalias [[A:%.*]], ptr noalias [[B:%.*]], ptr noalias [[C:%.*]], ptr noalias [[D:%.*]]) #[[ATTR0:[0-9]+]] { -; CHECK-NEXT: [[ENTRY:.*:]] -; CHECK-NEXT: br i1 false, label %[[SCALAR_PH:.*]], label %[[VECTOR_PH:.*]] -; CHECK: [[VECTOR_PH]]: -; CHECK-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x ptr> poison, ptr [[B]], i64 0 -; CHECK-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x ptr> [[BROADCAST_SPLATINSERT]], <vscale x 4 x ptr> poison, <vscale x 4 x i32> zeroinitializer -; CHECK-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x ptr> poison, ptr [[C]], i64 0 -; CHECK-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x ptr> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x ptr> poison, <vscale x 4 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = call <vscale x 4 x i64> @llvm.stepvector.nxv4i64() -; CHECK-NEXT: [[TMP1:%.*]] = mul <vscale x 4 x i64> [[TMP0]], splat (i64 7) -; CHECK-NEXT: [[INDUCTION:%.*]] = add <vscale x 4 x i64> splat (i64 1), [[TMP1]] -; CHECK-NEXT: br label %[[VECTOR_BODY:.*]] -; CHECK: [[VECTOR_BODY]]: -; CHECK-NEXT: [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], %[[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], %[[VECTOR_BODY]] ] -; CHECK-NEXT: [[AVL:%.*]] = phi i64 [ -7905747460161236406, %[[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], %[[VECTOR_BODY]] ] -; CHECK-NEXT: [[TMP2:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 4, i1 true) -; CHECK-NEXT: [[TMP3:%.*]] = zext i32 [[TMP2]] to i64 -; CHECK-NEXT: [[TMP4:%.*]] = mul i64 7, [[TMP3]] -; CHECK-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP4]], i64 0 -; CHECK-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector <vscale x 4 x i64> [[BROADCAST_SPLATINSERT3]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = getelementptr i8, ptr [[A]], <vscale x 4 x i64> [[VEC_IND]] -; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i8> @llvm.vp.gather.nxv4i8.nxv4p0(<vscale x 4 x ptr> align 1 [[TMP7]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP2]]) -; CHECK-NEXT: [[TMP8:%.*]] = zext <vscale x 4 x i8> [[WIDE_MASKED_GATHER]] to <vscale x 4 x i64> -; CHECK-NEXT: [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.vp.merge.nxv4i64(<vscale x 4 x i1> splat (i1 true), <vscale x 4 x i64> [[TMP8]], <vscale x 4 x i64> splat (i64 1), i32 [[TMP2]]) -; CHECK-NEXT: [[TMP10:%.*]] = sdiv <vscale x 4 x i64> zeroinitializer, [[TMP9]] -; CHECK-NEXT: [[TMP11:%.*]] = icmp sgt <vscale x 4 x i64> [[TMP10]], zeroinitializer -; CHECK-NEXT: [[WIDE_MASKED_GATHER7:%.*]] = call <vscale x 4 x i8> @llvm.vp.gather.nxv4i8.nxv4p0(<vscale x 4 x ptr> align 1 [[BROADCAST_SPLAT]], <vscale x 4 x i1> [[TMP11]], i32 [[TMP2]]) -; CHECK-NEXT: [[TMP13:%.*]] = zext <vscale x 4 x i8> [[WIDE_MASKED_GATHER7]] to <vscale x 4 x i64> -; CHECK-NEXT: [[TMP14:%.*]] = xor <vscale x 4 x i64> [[TMP13]], zeroinitializer -; CHECK-NEXT: [[PREDPHI:%.*]] = select <vscale x 4 x i1> [[TMP11]], <vscale x 4 x i64> [[TMP14]], <vscale x 4 x i64> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = trunc <vscale x 4 x i64> [[PREDPHI]] to <vscale x 4 x i16> -; CHECK-NEXT: call void @llvm.vp.scatter.nxv4i16.nxv4p0(<vscale x 4 x i16> [[TMP15]], <vscale x 4 x ptr> align 2 [[BROADCAST_SPLAT2]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP2]]) -; CHECK-NEXT: store i32 0, ptr [[D]], align 4 -; CHECK-NEXT: [[TMP16:%.*]] = zext i32 [[TMP2]] to i64 -; CHECK-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP16]] -; CHECK-NEXT: [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[BROADCAST_SPLAT4]] -; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i64 [[AVL_NEXT]], 0 -; CHECK-NEXT: br i1 [[TMP17]], label %[[MIDDLE_BLOCK:.*]], label %[[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] -; CHECK: [[MIDDLE_BLOCK]]: -; CHECK-NEXT: br label %[[EXIT:.*]] -; CHECK: [[SCALAR_PH]]: +; CHECK-NEXT: [[ENTRY:.*]]: ; CHECK-NEXT: br label %[[LOOP:.*]] ; CHECK: [[LOOP]]: -; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 1, %[[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], %[[LATCH:.*]] ] +; CHECK-NEXT: [[IV:%.*]] = phi i64 [ 1, %[[ENTRY]] ], [ [[IV_NEXT:%.*]], %[[LATCH:.*]] ] ; CHECK-NEXT: [[GEP:%.*]] = getelementptr i8, ptr [[A]], i64 [[IV]] ; CHECK-NEXT: [[X:%.*]] = load i8, ptr [[GEP]], align 1 ; CHECK-NEXT: [[CONV:%.*]] = zext i8 [[X]] to i64 @@ -67,7 +28,7 @@ define void @pr154103(ptr noalias %a, ptr noalias %b, ptr noalias %c, ptr noalia ; CHECK-NEXT: store i32 0, ptr [[D]], align 4 ; CHECK-NEXT: [[IV_NEXT]] = add i64 [[IV]], 7 ; CHECK-NEXT: [[DONE:%.*]] = icmp eq i64 [[IV]], 0 -; CHECK-NEXT: br i1 [[DONE]], label %[[EXIT]], label %[[LOOP]], !llvm.loop [[LOOP4:![0-9]+]] +; CHECK-NEXT: br i1 [[DONE]], label %[[EXIT:.*]], label %[[LOOP]] ; CHECK: [[EXIT]]: ; CHECK-NEXT: ret void ; diff --git a/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-gather-scatter.ll b/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-gather-scatter.ll index 491fe0e..ba7005f 100644 --- a/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-gather-scatter.ll +++ b/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-gather-scatter.ll @@ -10,95 +10,35 @@ define void @gather_scatter(ptr noalias %in, ptr noalias %out, ptr noalias %index, i64 %n) { ; IF-EVL-LABEL: @gather_scatter( ; IF-EVL-NEXT: entry: -; IF-EVL-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[ENTRY:%.*]] -; IF-EVL: vector.ph: -; IF-EVL-NEXT: [[TMP9:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64() -; IF-EVL-NEXT: [[TMP10:%.*]] = mul <vscale x 2 x i64> [[TMP9]], splat (i64 1) -; IF-EVL-NEXT: [[INDUCTION:%.*]] = add <vscale x 2 x i64> zeroinitializer, [[TMP10]] -; IF-EVL-NEXT: br label [[FOR_BODY:%.*]] -; IF-EVL: vector.body: -; IF-EVL-NEXT: [[VEC_IND:%.*]] = phi <vscale x 2 x i64> [ [[INDUCTION]], [[ENTRY]] ], [ [[VEC_IND_NEXT:%.*]], [[FOR_BODY]] ] -; IF-EVL-NEXT: [[AVL:%.*]] = phi i64 [ [[N:%.*]], [[ENTRY]] ], [ [[AVL_NEXT:%.*]], [[FOR_BODY]] ] -; IF-EVL-NEXT: [[TMP11:%.*]] = call i32 @llvm.experimental.get.vector.length.i64(i64 [[AVL]], i32 2, i1 true) -; IF-EVL-NEXT: [[TMP12:%.*]] = zext i32 [[TMP11]] to i64 -; IF-EVL-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP12]], i64 0 -; IF-EVL-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer -; IF-EVL-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, ptr [[INDEX:%.*]], <vscale x 2 x i64> [[VEC_IND]] -; IF-EVL-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 2 x i64> @llvm.vp.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> align 8 [[TMP14]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP11]]) -; IF-EVL-NEXT: [[TMP15:%.*]] = getelementptr inbounds float, ptr [[IN:%.*]], <vscale x 2 x i64> [[WIDE_MASKED_GATHER]] -; IF-EVL-NEXT: [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 2 x float> @llvm.vp.gather.nxv2f32.nxv2p0(<vscale x 2 x ptr> align 4 [[TMP15]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP11]]) -; IF-EVL-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, ptr [[OUT:%.*]], <vscale x 2 x i64> [[WIDE_MASKED_GATHER]] -; IF-EVL-NEXT: call void @llvm.vp.scatter.nxv2f32.nxv2p0(<vscale x 2 x float> [[WIDE_MASKED_GATHER2]], <vscale x 2 x ptr> align 4 [[TMP16]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP11]]) -; IF-EVL-NEXT: [[TMP17:%.*]] = zext i32 [[TMP11]] to i64 -; IF-EVL-NEXT: [[AVL_NEXT]] = sub nuw i64 [[AVL]], [[TMP17]] -; IF-EVL-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]] -; IF-EVL-NEXT: [[TMP18:%.*]] = icmp eq i64 [[AVL_NEXT]], 0 -; IF-EVL-NEXT: br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[FOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] -; IF-EVL: middle.block: -; IF-EVL-NEXT: br label [[FOR_END:%.*]] -; IF-EVL: scalar.ph: ; IF-EVL-NEXT: br label [[FOR_BODY1:%.*]] ; IF-EVL: for.body: -; IF-EVL-NEXT: [[INDVARS_IV1:%.*]] = phi i64 [ 0, [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT1:%.*]], [[FOR_BODY1]] ] -; IF-EVL-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, ptr [[INDEX]], i64 [[INDVARS_IV1]] +; IF-EVL-NEXT: [[INDVARS_IV1:%.*]] = phi i64 [ 0, [[SCALAR_PH:%.*]] ], [ [[INDVARS_IV_NEXT1:%.*]], [[FOR_BODY1]] ] +; IF-EVL-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, ptr [[INDEX:%.*]], i64 [[INDVARS_IV1]] ; IF-EVL-NEXT: [[TMP0:%.*]] = load i64, ptr [[ARRAYIDX3]], align 8 -; IF-EVL-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds float, ptr [[IN]], i64 [[TMP0]] +; IF-EVL-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds float, ptr [[IN:%.*]], i64 [[TMP0]] ; IF-EVL-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX5]], align 4 -; IF-EVL-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, ptr [[OUT]], i64 [[TMP0]] +; IF-EVL-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, ptr [[OUT:%.*]], i64 [[TMP0]] ; IF-EVL-NEXT: store float [[TMP1]], ptr [[ARRAYIDX7]], align 4 ; IF-EVL-NEXT: [[INDVARS_IV_NEXT1]] = add nuw nsw i64 [[INDVARS_IV1]], 1 -; IF-EVL-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT1]], [[N]] -; IF-EVL-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY1]], !llvm.loop [[LOOP4:![0-9]+]] +; IF-EVL-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT1]], [[N:%.*]] +; IF-EVL-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END:%.*]], label [[FOR_BODY1]] ; IF-EVL: for.end: ; IF-EVL-NEXT: ret void ; ; NO-VP-LABEL: @gather_scatter( ; NO-VP-NEXT: entry: -; NO-VP-NEXT: [[TMP13:%.*]] = call i64 @llvm.vscale.i64() -; NO-VP-NEXT: [[TMP14:%.*]] = shl nuw i64 [[TMP13]], 1 -; NO-VP-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[N:%.*]], [[TMP14]] -; NO-VP-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[ENTRY:%.*]] -; NO-VP: vector.ph: -; NO-VP-NEXT: [[TMP2:%.*]] = call i64 @llvm.vscale.i64() -; NO-VP-NEXT: [[TMP3:%.*]] = mul nuw i64 [[TMP2]], 2 -; NO-VP-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[N]], [[TMP3]] -; NO-VP-NEXT: [[N_VEC:%.*]] = sub i64 [[N]], [[N_MOD_VF]] -; NO-VP-NEXT: [[TMP6:%.*]] = call <vscale x 2 x i64> @llvm.stepvector.nxv2i64() -; NO-VP-NEXT: [[TMP7:%.*]] = mul <vscale x 2 x i64> [[TMP6]], splat (i64 1) -; NO-VP-NEXT: [[INDUCTION:%.*]] = add <vscale x 2 x i64> zeroinitializer, [[TMP7]] -; NO-VP-NEXT: [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 2 x i64> poison, i64 [[TMP3]], i64 0 -; NO-VP-NEXT: [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 2 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 2 x i64> poison, <vscale x 2 x i32> zeroinitializer -; NO-VP-NEXT: br label [[FOR_BODY:%.*]] -; NO-VP: vector.body: -; NO-VP-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ 0, [[ENTRY]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ] -; NO-VP-NEXT: [[VEC_IND:%.*]] = phi <vscale x 2 x i64> [ [[INDUCTION]], [[ENTRY]] ], [ [[VEC_IND_NEXT:%.*]], [[FOR_BODY]] ] -; NO-VP-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, ptr [[INDEX:%.*]], <vscale x 2 x i64> [[VEC_IND]] -; NO-VP-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 2 x i64> @llvm.masked.gather.nxv2i64.nxv2p0(<vscale x 2 x ptr> [[TMP9]], i32 8, <vscale x 2 x i1> splat (i1 true), <vscale x 2 x i64> poison) -; NO-VP-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, ptr [[IN:%.*]], <vscale x 2 x i64> [[WIDE_MASKED_GATHER]] -; NO-VP-NEXT: [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 2 x float> @llvm.masked.gather.nxv2f32.nxv2p0(<vscale x 2 x ptr> [[TMP10]], i32 4, <vscale x 2 x i1> splat (i1 true), <vscale x 2 x float> poison) -; NO-VP-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, ptr [[OUT:%.*]], <vscale x 2 x i64> [[WIDE_MASKED_GATHER]] -; NO-VP-NEXT: call void @llvm.masked.scatter.nxv2f32.nxv2p0(<vscale x 2 x float> [[WIDE_MASKED_GATHER2]], <vscale x 2 x ptr> [[TMP11]], i32 4, <vscale x 2 x i1> splat (i1 true)) -; NO-VP-NEXT: [[INDVARS_IV_NEXT]] = add nuw i64 [[INDVARS_IV]], [[TMP3]] -; NO-VP-NEXT: [[VEC_IND_NEXT]] = add <vscale x 2 x i64> [[VEC_IND]], [[BROADCAST_SPLAT]] -; NO-VP-NEXT: [[TMP12:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT]], [[N_VEC]] -; NO-VP-NEXT: br i1 [[TMP12]], label [[MIDDLE_BLOCK:%.*]], label [[FOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] -; NO-VP: middle.block: -; NO-VP-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[N]], [[N_VEC]] -; NO-VP-NEXT: br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]] -; NO-VP: scalar.ph: -; NO-VP-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY1:%.*]] ] ; NO-VP-NEXT: br label [[FOR_BODY1:%.*]] ; NO-VP: for.body: -; NO-VP-NEXT: [[INDVARS_IV1:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT1:%.*]], [[FOR_BODY1]] ] -; NO-VP-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, ptr [[INDEX]], i64 [[INDVARS_IV1]] +; NO-VP-NEXT: [[INDVARS_IV1:%.*]] = phi i64 [ 0, [[ENTRY:%.*]] ], [ [[INDVARS_IV_NEXT1:%.*]], [[FOR_BODY1]] ] +; NO-VP-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds i32, ptr [[INDEX:%.*]], i64 [[INDVARS_IV1]] ; NO-VP-NEXT: [[TMP0:%.*]] = load i64, ptr [[ARRAYIDX3]], align 8 -; NO-VP-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds float, ptr [[IN]], i64 [[TMP0]] +; NO-VP-NEXT: [[ARRAYIDX5:%.*]] = getelementptr inbounds float, ptr [[IN:%.*]], i64 [[TMP0]] ; NO-VP-NEXT: [[TMP1:%.*]] = load float, ptr [[ARRAYIDX5]], align 4 -; NO-VP-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, ptr [[OUT]], i64 [[TMP0]] +; NO-VP-NEXT: [[ARRAYIDX7:%.*]] = getelementptr inbounds float, ptr [[OUT:%.*]], i64 [[TMP0]] ; NO-VP-NEXT: store float [[TMP1]], ptr [[ARRAYIDX7]], align 4 ; NO-VP-NEXT: [[INDVARS_IV_NEXT1]] = add nuw nsw i64 [[INDVARS_IV1]], 1 -; NO-VP-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT1]], [[N]] -; NO-VP-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END]], label [[FOR_BODY1]], !llvm.loop [[LOOP3:![0-9]+]] +; NO-VP-NEXT: [[EXITCOND_NOT:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT1]], [[N:%.*]] +; NO-VP-NEXT: br i1 [[EXITCOND_NOT]], label [[FOR_END:%.*]], label [[FOR_BODY1]] ; NO-VP: for.end: ; NO-VP-NEXT: ret void ; diff --git a/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-interleave.ll b/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-interleave.ll index b7b8471..1eab944 100644 --- a/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-interleave.ll +++ b/llvm/test/Transforms/LoopVectorize/RISCV/tail-folding-interleave.ll @@ -824,43 +824,10 @@ exit: define void @store_factor_4_reverse(i32 %n, ptr noalias %a) { ; IF-EVL-LABEL: @store_factor_4_reverse( ; IF-EVL-NEXT: entry: -; IF-EVL-NEXT: [[TMP0:%.*]] = add nsw i32 [[TMP6:%.*]], -1 -; IF-EVL-NEXT: [[SMIN:%.*]] = call i32 @llvm.smin.i32(i32 [[TMP0]], i32 0) -; IF-EVL-NEXT: [[TMP1:%.*]] = sub i32 [[TMP6]], [[SMIN]] -; IF-EVL-NEXT: br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] -; IF-EVL: vector.ph: -; IF-EVL-NEXT: [[TMP7:%.*]] = call <vscale x 4 x i32> @llvm.stepvector.nxv4i32() -; IF-EVL-NEXT: [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[TMP6]], i64 0 -; IF-EVL-NEXT: [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer -; IF-EVL-NEXT: [[TMP8:%.*]] = mul <vscale x 4 x i32> [[TMP7]], splat (i32 -1) -; IF-EVL-NEXT: [[INDUCTION3:%.*]] = add <vscale x 4 x i32> [[BROADCAST_SPLAT2]], [[TMP8]] -; IF-EVL-NEXT: br label [[VECTOR_BODY:%.*]] -; IF-EVL: vector.body: -; IF-EVL-NEXT: [[VEC_IND4:%.*]] = phi <vscale x 4 x i32> [ [[INDUCTION3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT9:%.*]], [[VECTOR_BODY]] ] -; IF-EVL-NEXT: [[AVL:%.*]] = phi i32 [ [[TMP1]], [[VECTOR_PH]] ], [ [[AVL_NEXT:%.*]], [[VECTOR_BODY]] ] -; IF-EVL-NEXT: [[TMP9:%.*]] = call i32 @llvm.experimental.get.vector.length.i32(i32 [[AVL]], i32 4, i1 true) -; IF-EVL-NEXT: [[TMP10:%.*]] = mul i32 -1, [[TMP9]] -; IF-EVL-NEXT: [[BROADCAST_SPLATINSERT5:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[TMP10]], i64 0 -; IF-EVL-NEXT: [[BROADCAST_SPLAT6:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT5]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer -; IF-EVL-NEXT: [[TMP13:%.*]] = getelementptr inbounds [4 x i32], ptr [[A:%.*]], <vscale x 4 x i32> [[VEC_IND4]], i32 0 -; IF-EVL-NEXT: call void @llvm.vp.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND4]], <vscale x 4 x ptr> align 4 [[TMP13]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP9]]) -; IF-EVL-NEXT: [[TMP14:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], <vscale x 4 x i32> [[VEC_IND4]], i32 1 -; IF-EVL-NEXT: call void @llvm.vp.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND4]], <vscale x 4 x ptr> align 4 [[TMP14]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP9]]) -; IF-EVL-NEXT: [[TMP15:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], <vscale x 4 x i32> [[VEC_IND4]], i32 2 -; IF-EVL-NEXT: call void @llvm.vp.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND4]], <vscale x 4 x ptr> align 4 [[TMP15]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP9]]) -; IF-EVL-NEXT: [[TMP16:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], <vscale x 4 x i32> [[VEC_IND4]], i32 3 -; IF-EVL-NEXT: call void @llvm.vp.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND4]], <vscale x 4 x ptr> align 4 [[TMP16]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP9]]) -; IF-EVL-NEXT: [[AVL_NEXT]] = sub nuw i32 [[AVL]], [[TMP9]] -; IF-EVL-NEXT: [[VEC_IND_NEXT9]] = add <vscale x 4 x i32> [[VEC_IND4]], [[BROADCAST_SPLAT6]] -; IF-EVL-NEXT: [[TMP11:%.*]] = icmp eq i32 [[AVL_NEXT]], 0 -; IF-EVL-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP15:![0-9]+]] -; IF-EVL: middle.block: -; IF-EVL-NEXT: br label [[EXIT:%.*]] -; IF-EVL: scalar.ph: ; IF-EVL-NEXT: br label [[FOR_BODY:%.*]] ; IF-EVL: for.body: -; IF-EVL-NEXT: [[TMP19:%.*]] = phi i32 [ [[TMP6]], [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ] -; IF-EVL-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], i32 [[TMP19]], i32 0 +; IF-EVL-NEXT: [[TMP19:%.*]] = phi i32 [ [[TMP6:%.*]], [[SCALAR_PH:%.*]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ] +; IF-EVL-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x i32], ptr [[A:%.*]], i32 [[TMP19]], i32 0 ; IF-EVL-NEXT: store i32 [[TMP19]], ptr [[ARRAYIDX]], align 4 ; IF-EVL-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], i32 [[TMP19]], i32 1 ; IF-EVL-NEXT: store i32 [[TMP19]], ptr [[ARRAYIDX1]], align 4 @@ -870,58 +837,16 @@ define void @store_factor_4_reverse(i32 %n, ptr noalias %a) { ; IF-EVL-NEXT: store i32 [[TMP19]], ptr [[ARRAYIDX3]], align 4 ; IF-EVL-NEXT: [[IV_NEXT]] = add nsw i32 [[TMP19]], -1 ; IF-EVL-NEXT: [[EXITCOND:%.*]] = icmp sgt i32 [[IV_NEXT]], 0 -; IF-EVL-NEXT: br i1 [[EXITCOND]], label [[FOR_BODY]], label [[EXIT]], !llvm.loop [[LOOP16:![0-9]+]] +; IF-EVL-NEXT: br i1 [[EXITCOND]], label [[FOR_BODY]], label [[EXIT:%.*]] ; IF-EVL: exit: ; IF-EVL-NEXT: ret void ; ; NO-VP-LABEL: @store_factor_4_reverse( ; NO-VP-NEXT: entry: -; NO-VP-NEXT: [[TMP0:%.*]] = add nsw i32 [[TMP10:%.*]], -1 -; NO-VP-NEXT: [[SMIN:%.*]] = call i32 @llvm.smin.i32(i32 [[TMP0]], i32 0) -; NO-VP-NEXT: [[TMP1:%.*]] = sub i32 [[TMP10]], [[SMIN]] -; NO-VP-NEXT: [[TMP2:%.*]] = call i32 @llvm.vscale.i32() -; NO-VP-NEXT: [[TMP3:%.*]] = shl nuw i32 [[TMP2]], 2 -; NO-VP-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP1]], [[TMP3]] -; NO-VP-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] -; NO-VP: vector.ph: -; NO-VP-NEXT: [[TMP4:%.*]] = call i32 @llvm.vscale.i32() -; NO-VP-NEXT: [[TMP13:%.*]] = mul nuw i32 [[TMP4]], 4 -; NO-VP-NEXT: [[N_MOD_VF:%.*]] = urem i32 [[TMP1]], [[TMP13]] -; NO-VP-NEXT: [[N_VEC:%.*]] = sub i32 [[TMP1]], [[N_MOD_VF]] -; NO-VP-NEXT: [[TMP6:%.*]] = sub i32 [[TMP10]], [[N_VEC]] -; NO-VP-NEXT: [[TMP11:%.*]] = call <vscale x 4 x i32> @llvm.stepvector.nxv4i32() -; NO-VP-NEXT: [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[TMP10]], i64 0 -; NO-VP-NEXT: [[BROADCAST_SPLAT4:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT3]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer -; NO-VP-NEXT: [[TMP12:%.*]] = mul <vscale x 4 x i32> [[TMP11]], splat (i32 -1) -; NO-VP-NEXT: [[INDUCTION5:%.*]] = add <vscale x 4 x i32> [[BROADCAST_SPLAT4]], [[TMP12]] -; NO-VP-NEXT: [[TMP14:%.*]] = mul i32 -1, [[TMP13]] -; NO-VP-NEXT: [[BROADCAST_SPLATINSERT6:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[TMP14]], i64 0 -; NO-VP-NEXT: [[BROADCAST_SPLAT7:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT6]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer -; NO-VP-NEXT: br label [[VECTOR_BODY:%.*]] -; NO-VP: vector.body: -; NO-VP-NEXT: [[INDEX:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] -; NO-VP-NEXT: [[VEC_IND8:%.*]] = phi <vscale x 4 x i32> [ [[INDUCTION5]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT9:%.*]], [[VECTOR_BODY]] ] -; NO-VP-NEXT: [[TMP15:%.*]] = getelementptr inbounds [4 x i32], ptr [[A:%.*]], <vscale x 4 x i32> [[VEC_IND8]], i32 0 -; NO-VP-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND8]], <vscale x 4 x ptr> [[TMP15]], i32 4, <vscale x 4 x i1> splat (i1 true)) -; NO-VP-NEXT: [[TMP16:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], <vscale x 4 x i32> [[VEC_IND8]], i32 1 -; NO-VP-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND8]], <vscale x 4 x ptr> [[TMP16]], i32 4, <vscale x 4 x i1> splat (i1 true)) -; NO-VP-NEXT: [[TMP17:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], <vscale x 4 x i32> [[VEC_IND8]], i32 2 -; NO-VP-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND8]], <vscale x 4 x ptr> [[TMP17]], i32 4, <vscale x 4 x i1> splat (i1 true)) -; NO-VP-NEXT: [[TMP18:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], <vscale x 4 x i32> [[VEC_IND8]], i32 3 -; NO-VP-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[VEC_IND8]], <vscale x 4 x ptr> [[TMP18]], i32 4, <vscale x 4 x i1> splat (i1 true)) -; NO-VP-NEXT: [[INDEX_NEXT]] = add nuw i32 [[INDEX]], [[TMP13]] -; NO-VP-NEXT: [[VEC_IND_NEXT9]] = add <vscale x 4 x i32> [[VEC_IND8]], [[BROADCAST_SPLAT7]] -; NO-VP-NEXT: [[TMP19:%.*]] = icmp eq i32 [[INDEX_NEXT]], [[N_VEC]] -; NO-VP-NEXT: br i1 [[TMP19]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]] -; NO-VP: middle.block: -; NO-VP-NEXT: [[CMP_N:%.*]] = icmp eq i32 [[TMP1]], [[N_VEC]] -; NO-VP-NEXT: br i1 [[CMP_N]], label [[EXIT:%.*]], label [[SCALAR_PH]] -; NO-VP: scalar.ph: -; NO-VP-NEXT: [[BC_RESUME_VAL:%.*]] = phi i32 [ [[TMP6]], [[MIDDLE_BLOCK]] ], [ [[TMP10]], [[ENTRY:%.*]] ] ; NO-VP-NEXT: br label [[FOR_BODY:%.*]] ; NO-VP: for.body: -; NO-VP-NEXT: [[TMP20:%.*]] = phi i32 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ] -; NO-VP-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], i32 [[TMP20]], i32 0 +; NO-VP-NEXT: [[TMP20:%.*]] = phi i32 [ [[BC_RESUME_VAL:%.*]], [[SCALAR_PH:%.*]] ], [ [[IV_NEXT:%.*]], [[FOR_BODY]] ] +; NO-VP-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds [4 x i32], ptr [[A:%.*]], i32 [[TMP20]], i32 0 ; NO-VP-NEXT: store i32 [[TMP20]], ptr [[ARRAYIDX]], align 4 ; NO-VP-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds [4 x i32], ptr [[A]], i32 [[TMP20]], i32 1 ; NO-VP-NEXT: store i32 [[TMP20]], ptr [[ARRAYIDX1]], align 4 @@ -931,7 +856,7 @@ define void @store_factor_4_reverse(i32 %n, ptr noalias %a) { ; NO-VP-NEXT: store i32 [[TMP20]], ptr [[ARRAYIDX3]], align 4 ; NO-VP-NEXT: [[IV_NEXT]] = add nsw i32 [[TMP20]], -1 ; NO-VP-NEXT: [[EXITCOND:%.*]] = icmp sgt i32 [[IV_NEXT]], 0 -; NO-VP-NEXT: br i1 [[EXITCOND]], label [[FOR_BODY]], label [[EXIT]], !llvm.loop [[LOOP15:![0-9]+]] +; NO-VP-NEXT: br i1 [[EXITCOND]], label [[FOR_BODY]], label [[EXIT:%.*]] ; NO-VP: exit: ; NO-VP-NEXT: ret void ; |