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+/* elide.h: Generic lock elision support.
+ Copyright (C) 2014 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with the GNU C Library; if not, see
+ <http://www.gnu.org/licenses/>. */
+#ifndef ELIDE_H
+#define ELIDE_H 1
+
+#include <hle.h>
+#include <elision-conf.h>
+
+#define ACCESS_ONCE(x) (* (volatile typeof(x) *) &(x))
+
+/* Adapt elision with ADAPT_COUNT and STATUS and decide retries. */
+
+static inline bool
+elision_adapt(signed char *adapt_count, unsigned int status)
+{
+ if (status & _XABORT_RETRY)
+ return false;
+ if ((status & _XABORT_EXPLICIT)
+ && _XABORT_CODE (status) == _ABORT_LOCK_BUSY)
+ {
+ /* Right now we skip here. Better would be to wait a bit
+ and retry. This likely needs some spinning. Be careful
+ to avoid writing the lock. */
+ if (*adapt_count != __elision_aconf.skip_lock_busy)
+ ACCESS_ONCE (*adapt_count) = __elision_aconf.skip_lock_busy;
+ }
+ /* Internal abort. There is no chance for retry.
+ Use the normal locking and next time use lock.
+ Be careful to avoid writing to the lock. */
+ else if (*adapt_count != __elision_aconf.skip_lock_internal_abort)
+ ACCESS_ONCE (*adapt_count) = __elision_aconf.skip_lock_internal_abort;
+ return true;
+}
+
+/* is_lock_free must be executed inside the transaction */
+
+/* Returns true if lock defined by IS_LOCK_FREE was elided.
+ ADAPT_COUNT is a pointer to per-lock state variable. */
+
+#define ELIDE_LOCK(adapt_count, is_lock_free) \
+ ({ \
+ int ret = 0; \
+ \
+ if ((adapt_count) <= 0) \
+ { \
+ for (int i = __elision_aconf.retry_try_xbegin; i > 0; i--) \
+ { \
+ unsigned int status; \
+ if ((status = _xbegin ()) == _XBEGIN_STARTED) \
+ { \
+ if (is_lock_free) \
+ { \
+ ret = 1; \
+ break; \
+ } \
+ _xabort (_ABORT_LOCK_BUSY); \
+ } \
+ if (!elision_adapt (&(adapt_count), status)) \
+ break; \
+ } \
+ } \
+ else \
+ (adapt_count)--; /* missing updates ok */ \
+ ret; \
+ })
+
+/* Returns true if lock defined by IS_LOCK_FREE was try-elided.
+ ADAPT_COUNT is a pointer to per-lock state variable. */
+
+#define ELIDE_TRYLOCK(adapt_count, is_lock_free, write) ({ \
+ int ret = 0; \
+ if (__elision_aconf.retry_try_xbegin > 0) \
+ { \
+ if (write) \
+ _xabort (_ABORT_NESTED_TRYLOCK); \
+ ret = ELIDE_LOCK (adapt_count, is_lock_free); \
+ } \
+ ret; \
+ })
+
+/* Returns true if lock defined by IS_LOCK_FREE was elided. */
+
+#define ELIDE_UNLOCK(is_lock_free) \
+ ({ \
+ int ret = 0; \
+ if (is_lock_free) \
+ { \
+ _xend (); \
+ ret = 1; \
+ } \
+ ret; \
+ })
+
+#endif