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-rw-r--r--sysdeps/powerpc/fpu/s_llround.c33
-rw-r--r--sysdeps/powerpc/fpu/s_llroundf.c33
2 files changed, 32 insertions, 34 deletions
diff --git a/sysdeps/powerpc/fpu/s_llround.c b/sysdeps/powerpc/fpu/s_llround.c
index 9a01826..995d0a7 100644
--- a/sysdeps/powerpc/fpu/s_llround.c
+++ b/sysdeps/powerpc/fpu/s_llround.c
@@ -19,29 +19,28 @@
#include <math.h>
#include <math_ldbl_opt.h>
-/* I think that what this routine is supposed to do is round a value
- to the nearest integer, with values exactly on the boundary rounded
- away from zero. */
-/* This routine relies on (long long)x, when x is out of range of a long long,
- clipping to MAX_LLONG or MIN_LLONG. */
+/* Round to the nearest integer, with values exactly on a 0.5 boundary
+ rounded away from zero, regardless of the current rounding mode.
+ If (long long)x, when x is out of range of a long long, clips at
+ LLONG_MAX or LLONG_MIN, then this implementation also clips. */
long long int
__llround (double x)
{
- double xrf;
- long long int xr;
- xr = (long long int) x;
- xrf = (double) xr;
+ long long xr = (long long) x;
+ double xrf = (double) xr;
+
if (x >= 0.0)
- if (x - xrf >= 0.5 && x - xrf < 1.0 && x+1 > 0)
- return x+1;
- else
- return x;
+ {
+ if (x - xrf >= 0.5)
+ xr += (long long) ((unsigned long long) xr + 1) > 0;
+ }
else
- if (xrf - x >= 0.5 && xrf - x < 1.0 && x-1 < 0)
- return x-1;
- else
- return x;
+ {
+ if (xrf - x >= 0.5)
+ xr -= (long long) ((unsigned long long) xr - 1) < 0;
+ }
+ return xr;
}
weak_alias (__llround, llround)
#ifdef NO_LONG_DOUBLE
diff --git a/sysdeps/powerpc/fpu/s_llroundf.c b/sysdeps/powerpc/fpu/s_llroundf.c
index 07d12ad..0935de6 100644
--- a/sysdeps/powerpc/fpu/s_llroundf.c
+++ b/sysdeps/powerpc/fpu/s_llroundf.c
@@ -18,28 +18,27 @@
#include <math.h>
-/* I think that what this routine is supposed to do is round a value
- to the nearest integer, with values exactly on the boundary rounded
- away from zero. */
-/* This routine relies on (long long)x, when x is out of range of a long long,
- clipping to MAX_LLONG or MIN_LLONG. */
+/* Round to the nearest integer, with values exactly on a 0.5 boundary
+ rounded away from zero, regardless of the current rounding mode.
+ If (long long)x, when x is out of range of a long long, clips at
+ LLONG_MAX or LLONG_MIN, then this implementation also clips. */
long long int
__llroundf (float x)
{
- float xrf;
- long long int xr;
- xr = (long long int) x;
- xrf = (float) xr;
+ long long xr = (long long) x;
+ float xrf = (float) xr;
+
if (x >= 0.0)
- if (x - xrf >= 0.5 && x - xrf < 1.0 && x+1 > 0)
- return x+1;
- else
- return x;
+ {
+ if (x - xrf >= 0.5)
+ xr += (long long) ((unsigned long long) xr + 1) > 0;
+ }
else
- if (xrf - x >= 0.5 && xrf - x < 1.0 && x-1 < 0)
- return x-1;
- else
- return x;
+ {
+ if (xrf - x >= 0.5)
+ xr -= (long long) ((unsigned long long) xr - 1) < 0;
+ }
+ return xr;
}
weak_alias (__llroundf, llroundf)