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-rw-r--r--sysdeps/powerpc/fpu/k_cosf.c65
1 files changed, 0 insertions, 65 deletions
diff --git a/sysdeps/powerpc/fpu/k_cosf.c b/sysdeps/powerpc/fpu/k_cosf.c
deleted file mode 100644
index 32d590d..0000000
--- a/sysdeps/powerpc/fpu/k_cosf.c
+++ /dev/null
@@ -1,65 +0,0 @@
-/* k_cosf.c -- float version of k_cos.c
- Copyright (C) 2011-2018 Free Software Foundation, Inc.
- This file is part of the GNU C Library.
- Contributed by Adhemerval Zanella <azanella@br.ibm.com>, 2011
-
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public License as
- published by the Free Software Foundation; either version 2 of the
- License, or (at your option) any later version.
-
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with the GNU C Library; see the file COPYING.LIB. If
- not, see <http://www.gnu.org/licenses/>. */
-
-#include <math.h>
-#include <fenv.h>
-#include <math_private.h>
-
-static const float twom27 = 7.4505806e-09;
-static const float dot3 = 3.0000001e-01;
-static const float dot78125 = 7.8125000e-01;
-
-static const float one = 1.0000000000e+00;
-static const float C1 = 4.1666667908e-02;
-static const float C2 = -1.3888889225e-03;
-static const float C3 = 2.4801587642e-05;
-static const float C4 = -2.7557314297e-07;
-static const float C5 = 2.0875723372e-09;
-static const float C6 = -1.1359647598e-11;
-
-float
-__kernel_cosf (float x, float y)
-{
- float a, hz, z, r, qx;
- float ix;
- ix = __builtin_fabsf (x);
- if (ix < twom27)
- { /* |x| < 2**-27 */
- __feraiseexcept (FE_INEXACT);
- return one;
- }
- z = x * x;
- r = z * (C1 + z * (C2 + z * (C3 + z * (C4 + z * (C5 + z * C6)))));
- if (ix < dot3) /* if |x| < 0.3 */
- return one - ((float) 0.5 * z - (z * r - x * y));
- else
- {
- if (ix > dot78125)
- { /* x > 0.78125 */
- qx = (float) 0.28125;
- }
- else
- {
- qx = ix / 4.0;
- }
- hz = (float) 0.5 *z - qx;
- a = one - qx;
- return a - (hz - (z * r - x * y));
- }
-}