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Diffstat (limited to 'sysdeps/ieee754/dbl-64/mpa.c')
-rw-r--r--sysdeps/ieee754/dbl-64/mpa.c112
1 files changed, 60 insertions, 52 deletions
diff --git a/sysdeps/ieee754/dbl-64/mpa.c b/sysdeps/ieee754/dbl-64/mpa.c
index ede8ed1..005aa0c 100644
--- a/sysdeps/ieee754/dbl-64/mpa.c
+++ b/sysdeps/ieee754/dbl-64/mpa.c
@@ -370,6 +370,7 @@ SECTION
add_magnitudes (const mp_no *x, const mp_no *y, mp_no *z, int p)
{
int i, j, k;
+ double zk;
EZ = EX;
@@ -377,45 +378,54 @@ add_magnitudes (const mp_no *x, const mp_no *y, mp_no *z, int p)
j = p + EY - EX;
k = p + 1;
- if (j < 1)
+ if (__glibc_unlikely (j < 1))
{
__cpy (x, z, p);
return;
}
- else
- Z[k] = ZERO;
+
+ zk = ZERO;
for (; j > 0; i--, j--)
{
- Z[k] += X[i] + Y[j];
- if (Z[k] >= RADIX)
+ zk += X[i] + Y[j];
+ if (zk >= RADIX)
{
- Z[k] -= RADIX;
- Z[--k] = ONE;
+ Z[k--] = zk - RADIX;
+ zk = ONE;
}
else
- Z[--k] = ZERO;
+ {
+ Z[k--] = zk;
+ zk = ZERO;
+ }
}
for (; i > 0; i--)
{
- Z[k] += X[i];
- if (Z[k] >= RADIX)
+ zk += X[i];
+ if (zk >= RADIX)
{
- Z[k] -= RADIX;
- Z[--k] = ONE;
+ Z[k--] = zk - RADIX;
+ zk = ONE;
}
else
- Z[--k] = ZERO;
+ {
+ Z[k--] = zk;
+ zk = ZERO;
+ }
}
- if (Z[1] == ZERO)
+ if (zk == ZERO)
{
for (i = 1; i <= p; i++)
Z[i] = Z[i + 1];
}
else
- EZ += ONE;
+ {
+ Z[1] = zk;
+ EZ += ONE;
+ }
}
/* Subtract the magnitudes of *X and *Y assuming that abs (*x) > abs (*y) > 0.
@@ -427,65 +437,63 @@ SECTION
sub_magnitudes (const mp_no *x, const mp_no *y, mp_no *z, int p)
{
int i, j, k;
+ double zk;
EZ = EX;
+ i = p;
+ j = p + EY - EX;
+ k = p;
- if (EX == EY)
+ /* Y is too small compared to X, copy X over to the result. */
+ if (__glibc_unlikely (j < 1))
{
- i = j = k = p;
- Z[k] = Z[k + 1] = ZERO;
+ __cpy (x, z, p);
+ return;
}
- else
+
+ /* The relevant least significant digit in Y is non-zero, so we factor it in
+ to enhance accuracy. */
+ if (j < p && Y[j + 1] > ZERO)
{
- j = EX - EY;
- if (j > p)
- {
- __cpy (x, z, p);
- return;
- }
- else
- {
- i = p;
- j = p + 1 - j;
- k = p;
- if (Y[j] > ZERO)
- {
- Z[k + 1] = RADIX - Y[j--];
- Z[k] = MONE;
- }
- else
- {
- Z[k + 1] = ZERO;
- Z[k] = ZERO;
- j--;
- }
- }
+ Z[k + 1] = RADIX - Y[j + 1];
+ zk = MONE;
}
+ else
+ zk = Z[k + 1] = ZERO;
+ /* Subtract and borrow. */
for (; j > 0; i--, j--)
{
- Z[k] += (X[i] - Y[j]);
- if (Z[k] < ZERO)
+ zk += (X[i] - Y[j]);
+ if (zk < ZERO)
{
- Z[k] += RADIX;
- Z[--k] = MONE;
+ Z[k--] = zk + RADIX;
+ zk = MONE;
}
else
- Z[--k] = ZERO;
+ {
+ Z[k--] = zk;
+ zk = ZERO;
+ }
}
+ /* We're done with digits from Y, so it's just digits in X. */
for (; i > 0; i--)
{
- Z[k] += X[i];
- if (Z[k] < ZERO)
+ zk += X[i];
+ if (zk < ZERO)
{
- Z[k] += RADIX;
- Z[--k] = MONE;
+ Z[k--] = zk + RADIX;
+ zk = MONE;
}
else
- Z[--k] = ZERO;
+ {
+ Z[k--] = zk;
+ zk = ZERO;
+ }
}
+ /* Normalize. */
for (i = 1; Z[i] == ZERO; i++);
EZ = EZ - i + 1;
for (k = 1; i <= p + 1;)