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/* winduni.h -- header file for unicode support for windres program.
Copyright 1997, 1998, 2002, 2007
Free Software Foundation, Inc.
Written by Ian Lance Taylor, Cygnus Support.
Rewritten by Kai Tietz, Onevision.
This file is part of GNU Binutils.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA
02110-1301, USA. */
#include "ansidecl.h"
#ifndef WINDUNI_H
#define WINDUNI_H
/* This header file declares the types and functions we use for
unicode support in windres. Our unicode support is very limited at
present.
We don't put this stuff in windres.h so that winduni.c doesn't have
to include windres.h. winduni.c needs to includes windows.h, and
that would conflict with the definitions of Windows macros we
already have in windres.h. */
/* Use bfd_size_type to ensure a sufficient number of bits. */
#ifndef DEFINED_RC_UINT_TYPE
#define DEFINED_RC_UINT_TYPE
typedef bfd_size_type rc_uint_type;
#endif
/* We use this type to hold a unicode character. */
typedef unsigned short unichar;
/* Escape character translations. */
#define ESCAPE_A 007
#define ESCAPE_B 010
#define ESCAPE_F 014
#define ESCAPE_N 012
#define ESCAPE_R 015
#define ESCAPE_T 011
#define ESCAPE_V 013
/* Convert an ASCII string to a unicode string. */
extern void unicode_from_ascii (rc_uint_type *, unichar **, const char *);
/* Convert an unicode string to an ASCII string. */
extern void ascii_from_unicode (rc_uint_type *, const unichar *, char **);
/* Duplicate a unicode string by using res_alloc. */
extern unichar *unichar_dup (const unichar *);
/* Duplicate a unicode string by using res_alloc and make it uppercase. */
extern unichar *unichar_dup_uppercase (const unichar *);
/* The count of unichar elements. */
extern rc_uint_type unichar_len (const unichar *);
/* Print a unicode string to a file. */
extern void unicode_print (FILE *, const unichar *, rc_uint_type);
/* Print a ascii string to a file. */
extern void ascii_print (FILE *, const char *, rc_uint_type);
/* Print a quoted unicode string to a file. */
extern void unicode_print_quoted (FILE *, const unichar *, rc_uint_type);
#ifndef CP_UTF8
#define CP_UTF7 65000 /* UTF-7 translation. */
#define CP_UTF8 65001 /* UTF-8 translation. */
#endif
#ifndef CP_UTF16
#define CP_UTF16 65002 /* UTF-16 translation. */
#endif
#ifndef CP_ACP
#define CP_ACP 0 /* Default to ANSI code page. */
#endif
#ifndef CP_OEM
#define CP_OEM 1 /* Default OEM code page. */
#endif
/* Specifies the default codepage to be used for unicode
transformations. By default this is CP_ACP. */
extern rc_uint_type wind_default_codepage;
/* Specifies the currently used codepage for unicode
transformations. By default this is CP_ACP. */
extern rc_uint_type wind_current_codepage;
typedef struct wind_language_t
{
unsigned id;
unsigned doscp;
unsigned wincp;
const char *name;
const char *country;
} wind_language_t;
extern const wind_language_t *wind_find_language_by_id (unsigned);
extern int unicode_is_valid_codepage (rc_uint_type);
typedef struct local_iconv_map
{
rc_uint_type codepage;
const char * iconv_name;
} local_iconv_map;
extern const local_iconv_map *wind_find_codepage_info (unsigned);
/* Convert an Codepage string to a unicode string. */
extern void unicode_from_codepage (rc_uint_type *, unichar **, const char *, rc_uint_type);
/* Convert an unicode string to an codepage string. */
extern void codepage_from_unicode (rc_uint_type *, const unichar *, char **, rc_uint_type);
/* Windres support routine called by unicode_from_ascii. This is both
here and in windres.h. It should probably be in a separate header
file, but it hardly seems worth it for one function. */
extern void * res_alloc (rc_uint_type);
#endif
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