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authorDJ Delorie <dj@redhat.com>2008-06-15 18:33:29 +0000
committerDJ Delorie <dj@redhat.com>2008-06-15 18:33:29 +0000
commit83ef53a94d80e1ff6f9c7fa05fc1ca6e403ffb7d (patch)
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parent8bb4c48c2331aa1f5e2df12db2950b40a1ed944d (diff)
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merge from gcc
Diffstat (limited to 'libiberty/obstacks.texi')
-rw-r--r--libiberty/obstacks.texi16
1 files changed, 8 insertions, 8 deletions
diff --git a/libiberty/obstacks.texi b/libiberty/obstacks.texi
index 9bddf7c..a1b1b47 100644
--- a/libiberty/obstacks.texi
+++ b/libiberty/obstacks.texi
@@ -15,20 +15,20 @@ the objects are usually small. And the only space overhead per object is
the padding needed to start each object on a suitable boundary.
@menu
-* Creating Obstacks:: How to declare an obstack in your program.
-* Preparing for Obstacks:: Preparations needed before you can
- use obstacks.
+* Creating Obstacks:: How to declare an obstack in your program.
+* Preparing for Obstacks:: Preparations needed before you can
+ use obstacks.
* Allocation in an Obstack:: Allocating objects in an obstack.
* Freeing Obstack Objects:: Freeing objects in an obstack.
-* Obstack Functions:: The obstack functions are both
- functions and macros.
+* Obstack Functions:: The obstack functions are both
+ functions and macros.
* Growing Objects:: Making an object bigger by stages.
-* Extra Fast Growing:: Extra-high-efficiency (though more
- complicated) growing objects.
+* Extra Fast Growing:: Extra-high-efficiency (though more
+ complicated) growing objects.
* Status of an Obstack:: Inquiries about the status of an obstack.
* Obstacks Data Alignment:: Controlling alignment of objects in obstacks.
* Obstack Chunks:: How obstacks obtain and release chunks;
- efficiency considerations.
+ efficiency considerations.
* Summary of Obstacks::
@end menu