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authorLaurent Morichetti <Laurent.Morichetti@amd.com>2020-05-14 19:59:16 -0400
committerSimon Marchi <simon.marchi@efficios.com>2020-05-14 19:59:16 -0400
commit29d6859f0927bf92fcddb4d519379992399e2ac9 (patch)
tree6188bc6cb156dbdd054a45dedf97498d34fe3131 /gdbsupport
parent6a31512fd4fdd38ee2b1ea78543d352f961ca172 (diff)
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gdb: infrun: consume multiple events at each pass in stop_all_threads
[Simon: I send this patch on behalf of Laurent Morichetti, I added the commit message and performance measurement stuff. Also, this patch is better viewed with "git show -w".] stop_all_threads, in infrun.c, is used to stop all running threads on targets that are always non-stop. It's used, for example, when the program hits a breakpoint while GDB is set to "non-stop off". It sends a stop request for each running thread, then collects one wait event for each. Since new threads can spawn while we are stopping the threads, it's written in a way where it makes multiple such "send stop requests to running threads & collect wait events" passes. The function completes when it has made two passes where it hasn't seen any running threads. With the way it's written right now is, it iterates on the thread list, sending a stop request for each running thread. It then waits for a single event, after which it iterates through the thread list again. It sends stop requests for any running threads that's been created since the last iteration. It then consumes another single wait event. This makes it so we iterate on O(n^2) threads in total, where n is the number of threads. This patch changes the function to reduce it to O(n). This starts to have an impact when dealing with multiple thousands of threads (see numbers below). At each pass, we know the number of outstanding stop requests we have sent, for which we need to collect a stop event. We can therefore loop to collect this many stop events before proceeding to the next pass and iterate on the thread list again. To check the performance improvements with this patch, I made an x86/Linux program with a large number of idle threads (varying from 1000 to 10000). The program's main thread hits a breakpoint once all these threads have started, which causes stop_all_threads to be called to stop all these threads. I measured (by patching stop_all_threads): - the execution time of stop_all_threads - the total number of threads we iterate on during the complete execution of the function (the total number of times we execute the "for (thread_info *t : all_non_exited_threads ())" loop) These are the execution times, in milliseconds: # threads before after 1000 226 106 2000 997 919 3000 3461 2323 4000 4330 3570 5000 8642 6600 6000 9918 8039 7000 12662 10930 8000 16652 11222 9000 21561 15875 10000 26613 20019 Note that I very unscientifically executed each case only once. These are the number of loop executions: # threads before after 1000 1003002 3003 2000 4006002 6003 3000 9009002 9003 4000 16012002 12003 5000 25015002 15003 6000 36018002 18003 7000 49021002 21003 8000 64024002 24003 9000 81027002 27003 10000 100030002 30003 This last table shows pretty well the O(n^2) vs O(n) behaviors. Reg-tested on x86 GNU/Linux (Ubuntu 16.04). gdb/ChangeLog: YYYY-MM-DD Laurent Morichetti <Laurent.Morichetti@amd.com> YYYY-MM-DD Simon Marchi <simon.marchi@efficios.com> * infrun.c (stop_all_threads): Collect multiple wait events at each pass.
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