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authorTom Tromey <tom@tromey.com>2020-09-23 09:32:54 -0600
committerTom Tromey <tom@tromey.com>2020-09-23 09:32:56 -0600
commit92677124d90f0690ec5ffb6ee0a7b5097f95b135 (patch)
tree857576b16b81d4d26c44f3c66ef4192148b64cdb /gdb/compile/compile.c
parente616f60a6bc233acdb9ad1c37833a976f21aecec (diff)
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Simplify compile_module cleanup
This simplifies compile_module cleanup by removing the need to explicitly free anything. struct setup_sections_data is also cleaned up a bit. gdb/ChangeLog 2020-09-23 Tom Tromey <tom@tromey.com> * compile/compile-object-run.c (do_module_cleanup) <~do_module_cleanup> :Remove. (do_module_cleanup): Update. * compile/compile-object-load.h (struct munmap_list): Add move assignment operator. <source_file>: Now a std::string. <munmap_list>: Rename. No longer a pointer. * compile/compile-object-load.c (struct setup_sections_data): Add constructor. <setup_one_section>: Declare. <munmap_list>: Move earlier. <m_bfd>: New member. <m_last_size, m_last_section_first, m_last_prot, m_last_max_alignment>: Rename, add initializers where needed. (setup_sections_data::setup_one_section): Rename from setup_sections. Update. (compile_object_load): Update. Don't use bfd_map_over_sections.
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