Commit eedce141 authored by Thadeu Lima de Souza Cascardo's avatar Thadeu Lima de Souza Cascardo Committed by Linus Torvalds
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genalloc: stop crashing the system when destroying a pool

The genalloc code uses the bitmap API from include/linux/bitmap.h and
lib/bitmap.c, which is based on long values.  Both bitmap_set from
lib/bitmap.c and bitmap_set_ll, which is the lockless version from
genalloc.c, use BITMAP_LAST_WORD_MASK to set the first bits in a long in
the bitmap.

That one uses (1 << bits) - 1, 0b111, if you are setting the first three
bits.  This means that the API counts from the least significant bits
(LSB from now on) to the MSB.  The LSB in the first long is bit 0, then.
The same works for the lookup functions.

The genalloc code uses longs for the bitmap, as it should.  In
include/linux/genalloc.h, struct gen_pool_chunk has unsigned long
bits[0] as its last member.  When allocating the struct, genalloc should
reserve enough space for the bitmap.  This should be a proper number of
longs that can fit the amount of bits in the bitmap.

However, genalloc allocates an integer number of bytes that fit the
amount of bits, bu...
parent fd6de530
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