Commit b41ad09a authored by John Harwell's avatar John Harwell
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Multisampling was recently enable in OpenGL for anti-aliasing of lines and...

Multisampling was recently enable in OpenGL for anti-aliasing of lines and polygons.  Multisampling is now disabled during selection (identification) modes to fix surface vertex identification.  Identification is performed by drawing each vertex with its identification in an RGB color and multisampling will alter the colors which prevents proper selection.
parent 487d8a4e
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