Commit 5d7efd47 authored by David Green's avatar David Green
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[SDAG] Refine MMO size when converting masked load/store to normal load/store

After D113888 / 32b6c17b the MMO size of a masked loads/store is
unknown. When we are converting back to a standard load/store because
the mask is known all ones, we can refine that to the correct size from
the size of the vector being loaded/stored.

Differential Revision: https://reviews.llvm.org/D114582
parent e6d0b851
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