Reland: Dead Virtual Function Elimination
Remove dead virtual functions from vtables with replaceNonMetadataUsesWith, so that CGProfile metadata gets cleaned up correctly. Original commit message: Currently, it is hard for the compiler to remove unused C++ virtual functions, because they are all referenced from vtables, which are referenced by constructors. This means that if the constructor is called from any live code, then we keep every virtual function in the final link, even if there are no call sites which can use it. This patch allows unused virtual functions to be removed during LTO (and regular compilation in limited circumstances) by using type metadata to match virtual function call sites to the vtable slots they might load from. This information can then be used in the global dead code elimination pass instead of the references from vtables to virtual functions, to more accurately determine which functions are reachable. To make this transformation safe, I have changed clang's code-generat...
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