[RISCV] Check floating point vector instruction with SEW=64 is valid when vsetvl insertion
Scalar move and splat instruction are only demand the SEW is greater than its own needs, but floating point vector with SEW=64 is not alwaws valid even SEW=64 is valid, because we have a special configuration: zve64f. So we need to check floating point vector instruction with SEW=64 is valid when compute demand of floating point scalar move and splat instruction. Reviewed By: reames Differential Revision: https://reviews.llvm.org/D158086
parent
d36180e6
Please register or sign in to comment