tile: avoid using clocksource_cyc2ns with absolute cycle count
For large values of "mult" and long uptimes, the intermediate result of "cycles * mult" can overflow 64 bits. For example, the tile platform calls clocksource_cyc2ns with a 1.2 GHz clock; we have mult = 853, and after 208.5 days, we overflow 64 bits. Since clocksource_cyc2ns() is intended to be used for relative cycle counts, not absolute cycle counts, performance is more importance than accepting a wider range of cycle values. So, just use mult_frac() directly in tile's sched_clock(). Commit 4cecf6d4 ("sched, x86: Avoid unnecessary overflow in sched_clock") by Salman Qazi results in essentially the same generated code for x86 as this change does for tile. In fact, a follow-on change by Salman introduced mult_frac() and switched to using it, so the C code was largely identical at that point too. Peter Zijlstra then added mul_u64_u32_shr() and switched x86 to use it. This is, in principle, better; by optimizing the 64x64->64 multipli...
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