Commit 96c3d11d authored by Rafael J. Wysocki's avatar Rafael J. Wysocki
Browse files

cpuidle: menu: Get rid of first_idx from menu_select()



Rearrange the code in menu_select() so that the loop over idle states
always starts from 0 and get rid of the first_idx variable.

While at it, add two empty lines to separate conditional statements
from one another.

No intentional behavior changes.

Signed-off-by: default avatarRafael J. Wysocki <rafael.j.wysocki@intel.com>
Acked-by: default avatarPeter Zijlstra (Intel) <peterz@infradead.org>
Reviewed-by: default avatarDaniel Lezcano <daniel.lezcano@linaro.org>
parent 23e8ceb9
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+14 −18
Original line number Diff line number Diff line
@@ -285,7 +285,6 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
	struct menu_device *data = this_cpu_ptr(&menu_devices);
	int latency_req = cpuidle_governor_latency_req(dev->cpu);
	int i;
	int first_idx;
	int idx;
	unsigned int interactivity_req;
	unsigned int expected_interval;
@@ -348,36 +347,33 @@ static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
			latency_req = interactivity_req;
	}

	first_idx = 0;
	if (drv->states[0].flags & CPUIDLE_FLAG_POLLING) {
		struct cpuidle_state *s = &drv->states[1];
		unsigned int polling_threshold;

		/*
		 * Default to a physical idle state, not to busy polling, unless
		 * a timer is going to trigger really really soon.
		 */
		polling_threshold = max_t(unsigned int, 20, s->target_residency);
		if (data->next_timer_us > polling_threshold &&
		    latency_req > s->exit_latency && !s->disabled &&
		    !dev->states_usage[1].disable)
			first_idx = 1;
	}

	/*
	 * Find the idle state with the lowest power while satisfying
	 * our constraints.
	 */
	idx = -1;
	for (i = first_idx; i < drv->state_count; i++) {
	for (i = 0; i < drv->state_count; i++) {
		struct cpuidle_state *s = &drv->states[i];
		struct cpuidle_state_usage *su = &dev->states_usage[i];

		if (s->disabled || su->disable)
			continue;

		if (idx == -1)
			idx = i; /* first enabled state */

		if (s->target_residency > predicted_us) {
			/*
			 * Use a physical idle state, not busy polling, unless
			 * a timer is going to trigger really really soon.
			 */
			if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
			    i == idx + 1 && latency_req > s->exit_latency &&
			    data->next_timer_us > max_t(unsigned int, 20,
							s->target_residency)) {
				idx = i;
				break;
			}
			if (predicted_us < TICK_USEC)
				break;