Loading drivers/video/via/via-core.c +24 −11 Original line number Diff line number Diff line Loading @@ -453,26 +453,40 @@ static int viafb_get_fb_size_from_pci(int chip_type) */ static int __devinit via_pci_setup_mmio(struct viafb_dev *vdev) { int ret; /* * Hook up to the device registers. * Hook up to the device registers. Note that we soldier * on if it fails; the framebuffer can operate (without * acceleration) without this region. */ vdev->engine_start = pci_resource_start(vdev->pdev, 1); vdev->engine_len = pci_resource_len(vdev->pdev, 1); /* If this fails, others will notice later */ vdev->engine_mmio = ioremap_nocache(vdev->engine_start, vdev->engine_len); if (vdev->engine_mmio == NULL) dev_err(&vdev->pdev->dev, "Unable to map engine MMIO; operation will be " "slow and crippled.\n"); /* * Likewise with I/O memory. * Map in framebuffer memory. For now, failure here is * fatal. Unfortunately, in the absence of significant * vmalloc space, failure here is also entirely plausible. * Eventually we want to move away from mapping this * entire region. */ vdev->fbmem_start = pci_resource_start(vdev->pdev, 0); vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type); if (vdev->fbmem_len < 0) return vdev->fbmem_len; ret = vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type); if (ret < 0) goto out_unmap; vdev->fbmem = ioremap_nocache(vdev->fbmem_start, vdev->fbmem_len); if (vdev->fbmem == NULL) return -ENOMEM; if (vdev->fbmem == NULL) { ret = -ENOMEM; goto out_unmap; } return 0; out_unmap: iounmap(vdev->engine_mmio); return ret; } static void __devexit via_pci_teardown_mmio(struct viafb_dev *vdev) Loading Loading @@ -572,12 +586,11 @@ static int __devinit via_pci_probe(struct pci_dev *pdev, viafb_int_init(); via_setup_subdevs(&global_dev); /* * Set up the framebuffer. * Set up the framebuffer device */ ret = via_fb_pci_probe(&global_dev); if (ret) goto out_subdevs; return 0; out_subdevs: Loading Loading
drivers/video/via/via-core.c +24 −11 Original line number Diff line number Diff line Loading @@ -453,26 +453,40 @@ static int viafb_get_fb_size_from_pci(int chip_type) */ static int __devinit via_pci_setup_mmio(struct viafb_dev *vdev) { int ret; /* * Hook up to the device registers. * Hook up to the device registers. Note that we soldier * on if it fails; the framebuffer can operate (without * acceleration) without this region. */ vdev->engine_start = pci_resource_start(vdev->pdev, 1); vdev->engine_len = pci_resource_len(vdev->pdev, 1); /* If this fails, others will notice later */ vdev->engine_mmio = ioremap_nocache(vdev->engine_start, vdev->engine_len); if (vdev->engine_mmio == NULL) dev_err(&vdev->pdev->dev, "Unable to map engine MMIO; operation will be " "slow and crippled.\n"); /* * Likewise with I/O memory. * Map in framebuffer memory. For now, failure here is * fatal. Unfortunately, in the absence of significant * vmalloc space, failure here is also entirely plausible. * Eventually we want to move away from mapping this * entire region. */ vdev->fbmem_start = pci_resource_start(vdev->pdev, 0); vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type); if (vdev->fbmem_len < 0) return vdev->fbmem_len; ret = vdev->fbmem_len = viafb_get_fb_size_from_pci(vdev->chip_type); if (ret < 0) goto out_unmap; vdev->fbmem = ioremap_nocache(vdev->fbmem_start, vdev->fbmem_len); if (vdev->fbmem == NULL) return -ENOMEM; if (vdev->fbmem == NULL) { ret = -ENOMEM; goto out_unmap; } return 0; out_unmap: iounmap(vdev->engine_mmio); return ret; } static void __devexit via_pci_teardown_mmio(struct viafb_dev *vdev) Loading Loading @@ -572,12 +586,11 @@ static int __devinit via_pci_probe(struct pci_dev *pdev, viafb_int_init(); via_setup_subdevs(&global_dev); /* * Set up the framebuffer. * Set up the framebuffer device */ ret = via_fb_pci_probe(&global_dev); if (ret) goto out_subdevs; return 0; out_subdevs: Loading