Loading fs/btrfs/ctree.c +118 −145 Original line number Diff line number Diff line Loading @@ -5,7 +5,12 @@ #include "ctree.h" #include "disk-io.h" #define SEARCH_READ 0 #define SEARCH_WRITE 1 static int refill_alloc_extent(struct ctree_root *root); int split_node(struct ctree_root *root, struct ctree_path *path, int level); int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size); static inline void init_path(struct ctree_path *p) { Loading Loading @@ -125,14 +130,14 @@ int bin_search(struct node *c, struct key *key, int *slot) * If the key isn't found, the path points to the slot where it should * be inserted. */ int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p) int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p, int ins_len) { struct tree_buffer *b = root->node; struct node *c; int slot; int ret; int level; b->count++; while (b) { c = &b->node; Loading @@ -143,10 +148,26 @@ int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p) if (ret && slot > 0) slot -= 1; p->slots[level] = slot; if (ins_len && c->header.nritems == NODEPTRS_PER_BLOCK) { int sret = split_node(root, p, level); BUG_ON(sret > 0); if (sret) return sret; b = p->nodes[level]; c = &b->node; slot = p->slots[level]; } b = read_tree_block(root, c->blockptrs[slot]); continue; } else { struct leaf *l = (struct leaf *)c; p->slots[level] = slot; if (ins_len && leaf_free_space(l) < sizeof(struct item) + ins_len) { int sret = split_leaf(root, p, ins_len); BUG_ON(sret > 0); if (sret) return sret; } return ret; } } Loading Loading @@ -331,27 +352,20 @@ int push_node_right(struct ctree_root *root, struct ctree_path *path, int level) return 0; } /* * worker function to insert a single pointer in a node. * the node should have enough room for the pointer already * slot and level indicate where you want the key to go, and * blocknr is the block the key points to. */ int __insert_ptr(struct ctree_root *root, struct ctree_path *path, struct key *key, u64 blocknr, int slot, int level) static int insert_new_root(struct ctree_root *root, struct ctree_path *path, int level) { struct node *c; struct tree_buffer *t; struct node *lower; struct node *c; struct key *lower_key; int nritems; /* need a new root */ if (!path->nodes[level]) { struct tree_buffer *t; BUG_ON(path->nodes[level]); BUG_ON(path->nodes[level-1] != root->node); t = alloc_free_block(root); c = &t->node; memset(c, 0, sizeof(c)); c->header.nritems = 2; c->header.nritems = 1; c->header.flags = node_level(level); c->header.blocknr = t->blocknr; c->header.parentid = root->node->node.header.parentid; Loading @@ -361,9 +375,7 @@ int __insert_ptr(struct ctree_root *root, else lower_key = lower->keys; memcpy(c->keys, lower_key, sizeof(struct key)); memcpy(c->keys + 1, key, sizeof(struct key)); c->blockptrs[0] = path->nodes[level-1]->blocknr; c->blockptrs[1] = blocknr; /* the super has an extra ref to root->node */ tree_block_release(root, root->node); root->node = t; Loading @@ -371,10 +383,23 @@ int __insert_ptr(struct ctree_root *root, write_tree_block(root, t); path->nodes[level] = t; path->slots[level] = 0; if (c->keys[1].objectid == 0) BUG(); return 0; } /* * worker function to insert a single pointer in a node. * the node should have enough room for the pointer already * slot and level indicate where you want the key to go, and * blocknr is the block the key points to. */ int insert_ptr(struct ctree_root *root, struct ctree_path *path, struct key *key, u64 blocknr, int slot, int level) { struct node *lower; int nritems; BUG_ON(!path->nodes[level]); lower = &path->nodes[level]->node; nritems = lower->header.nritems; if (slot > nritems) Loading @@ -396,93 +421,54 @@ int __insert_ptr(struct ctree_root *root, return 0; } /* * insert a key,blocknr pair into the tree at a given level * If the node at that level in the path doesn't have room, * it is split or shifted as appropriate. */ int insert_ptr(struct ctree_root *root, struct ctree_path *path, struct key *key, u64 blocknr, int level) int split_node(struct ctree_root *root, struct ctree_path *path, int level) { struct tree_buffer *t = path->nodes[level]; struct node *c = &path->nodes[level]->node; struct node *b; struct tree_buffer *b_buffer; struct tree_buffer *bal[MAX_LEVEL]; int bal_level = level; struct tree_buffer *t; struct node *c; struct tree_buffer *split_buffer; struct node *split; int mid; int bal_start = -1; int ret; /* * check to see if we need to make room in the node for this * pointer. If we do, keep walking the tree, making sure there * is enough room in each level for the required insertions. * * The bal array is filled in with any nodes to be inserted * due to splitting. Once we've done all the splitting required * do the inserts based on the data in the bal array. */ memset(bal, 0, sizeof(bal)); while(t && t->node.header.nritems == NODEPTRS_PER_BLOCK) { ret = push_node_left(root, path, level); if (!ret) return 0; ret = push_node_right(root, path, level); if (!ret) return 0; t = path->nodes[level]; c = &t->node; if (push_node_left(root, path, node_level(c->header.flags)) == 0) break; if (push_node_right(root, path, node_level(c->header.flags)) == 0) break; bal_start = bal_level; if (bal_level == MAX_LEVEL - 1) BUG(); b_buffer = alloc_free_block(root); b = &b_buffer->node; b->header.flags = c->header.flags; b->header.blocknr = b_buffer->blocknr; b->header.parentid = root->node->node.header.parentid; if (t == root->node) { /* trying to split the root, lets make a new one */ ret = insert_new_root(root, path, level + 1); if (ret) return ret; } split_buffer = alloc_free_block(root); split = &split_buffer->node; split->header.flags = c->header.flags; split->header.blocknr = split_buffer->blocknr; split->header.parentid = root->node->node.header.parentid; mid = (c->header.nritems + 1) / 2; memcpy(b->keys, c->keys + mid, memcpy(split->keys, c->keys + mid, (c->header.nritems - mid) * sizeof(struct key)); memcpy(b->blockptrs, c->blockptrs + mid, memcpy(split->blockptrs, c->blockptrs + mid, (c->header.nritems - mid) * sizeof(u64)); b->header.nritems = c->header.nritems - mid; split->header.nritems = c->header.nritems - mid; c->header.nritems = mid; write_tree_block(root, t); write_tree_block(root, b_buffer); bal[bal_level] = b_buffer; if (bal_level == MAX_LEVEL - 1) break; bal_level += 1; t = path->nodes[bal_level]; } /* * bal_start tells us the first level in the tree that needed to * be split. Go through the bal array inserting the new nodes * as needed. The path is fixed as we go. */ while(bal_start > 0) { b_buffer = bal[bal_start]; c = &path->nodes[bal_start]->node; __insert_ptr(root, path, b_buffer->node.keys, b_buffer->blocknr, path->slots[bal_start + 1] + 1, bal_start + 1); if (path->slots[bal_start] >= c->header.nritems) { path->slots[bal_start] -= c->header.nritems; tree_block_release(root, path->nodes[bal_start]); path->nodes[bal_start] = b_buffer; path->slots[bal_start + 1] += 1; write_tree_block(root, split_buffer); insert_ptr(root, path, split->keys, split_buffer->blocknr, path->slots[level + 1] + 1, level + 1); if (path->slots[level] > mid) { path->slots[level] -= mid; tree_block_release(root, t); path->nodes[level] = split_buffer; path->slots[level + 1] += 1; } else { tree_block_release(root, b_buffer); tree_block_release(root, split_buffer); } bal_start--; if (!bal[bal_start]) break; } /* Now that the tree has room, insert the requested pointer */ return __insert_ptr(root, path, key, blocknr, path->slots[level] + 1, level); return 0; } /* Loading Loading @@ -623,6 +609,11 @@ int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size) if (leaf_free_space(l) >= sizeof(struct item) + data_size) return 0; } if (!path->nodes[1]) { ret = insert_new_root(root, path, 1); if (ret) return ret; } slot = path->slots[0]; nritems = l->header.nritems; mid = (nritems + 1)/ 2; Loading Loading @@ -659,8 +650,7 @@ int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size) l->header.nritems = mid; ret = insert_ptr(root, path, &right->items[0].key, right_buffer->blocknr, 1); right_buffer->blocknr, path->slots[1] + 1, 1); write_tree_block(root, right_buffer); write_tree_block(root, l_buf); Loading Loading @@ -695,21 +685,10 @@ int insert_item(struct ctree_root *root, struct key *key, refill_alloc_extent(root); /* create a root if there isn't one */ if (!root->node) { if (!root->node) BUG(); #if 0 struct tree_buffer *t; t = alloc_free_block(root); BUG_ON(!t); t->node.header.nritems = 0; t->node.header.flags = node_level(0); t->node.header.blocknr = t->blocknr; root->node = t; write_tree_block(root, t); #endif } init_path(&path); ret = search_slot(root, key, &path); ret = search_slot(root, key, &path, data_size); if (ret == 0) { release_path(root, &path); return -EEXIST; Loading @@ -719,12 +698,6 @@ int insert_item(struct ctree_root *root, struct key *key, leaf_buf = path.nodes[0]; leaf = &leaf_buf->leaf; /* make room if needed */ if (leaf_free_space(leaf) < sizeof(struct item) + data_size) { split_leaf(root, &path, data_size); leaf_buf = path.nodes[0]; leaf = &path.nodes[0]->leaf; } nritems = leaf->header.nritems; data_end = leaf_data_end(leaf); Loading Loading @@ -950,7 +923,7 @@ int alloc_extent(struct ctree_root *orig_root, u64 num_blocks, u64 search_start, ins->offset = 0; ins->flags = 0; ret = search_slot(root, ins, &path); ret = search_slot(root, ins, &path, sizeof(struct extent_item)); while (1) { l = &path.nodes[0]->leaf; slot = path.slots[0]; Loading Loading @@ -1097,8 +1070,8 @@ void print_tree(struct ctree_root *root, struct tree_buffer *t) /* for testing only */ int next_key(int i, int max_key) { return rand() % max_key; // return i; // return rand() % max_key; return i; } int main() { Loading Loading @@ -1154,7 +1127,7 @@ int main() { num = next_key(i, max_key); ins.objectid = num; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret) { print_tree(root, root->node); printf("unable to find %d\n", num); Loading @@ -1176,7 +1149,7 @@ int main() { num = next_key(i, max_key); ins.objectid = num; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret) continue; ret = del_item(root, &path); Loading Loading @@ -1204,7 +1177,7 @@ int main() { num = next_key(i, max_key); ins.objectid = num; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret) { print_tree(root, root->node); printf("unable to find %d\n", num); Loading @@ -1218,7 +1191,7 @@ int main() { int slot; ins.objectid = (u64)-1; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret == 0) BUG(); Loading fs/btrfs/disk-io.c +2 −1 Original line number Diff line number Diff line Loading @@ -149,7 +149,8 @@ struct ctree_root *open_ctree(char *filename, struct ctree_super_block *super) } ret = pread(fp, super, sizeof(struct ctree_super_block), CTREE_SUPER_INFO_OFFSET(CTREE_BLOCKSIZE)); if (ret == 0) { if (ret == 0 || super->root_info.tree_root == 0) { printf("making new FS!\n"); ret = mkfs(fp); if (ret) return NULL; Loading Loading
fs/btrfs/ctree.c +118 −145 Original line number Diff line number Diff line Loading @@ -5,7 +5,12 @@ #include "ctree.h" #include "disk-io.h" #define SEARCH_READ 0 #define SEARCH_WRITE 1 static int refill_alloc_extent(struct ctree_root *root); int split_node(struct ctree_root *root, struct ctree_path *path, int level); int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size); static inline void init_path(struct ctree_path *p) { Loading Loading @@ -125,14 +130,14 @@ int bin_search(struct node *c, struct key *key, int *slot) * If the key isn't found, the path points to the slot where it should * be inserted. */ int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p) int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p, int ins_len) { struct tree_buffer *b = root->node; struct node *c; int slot; int ret; int level; b->count++; while (b) { c = &b->node; Loading @@ -143,10 +148,26 @@ int search_slot(struct ctree_root *root, struct key *key, struct ctree_path *p) if (ret && slot > 0) slot -= 1; p->slots[level] = slot; if (ins_len && c->header.nritems == NODEPTRS_PER_BLOCK) { int sret = split_node(root, p, level); BUG_ON(sret > 0); if (sret) return sret; b = p->nodes[level]; c = &b->node; slot = p->slots[level]; } b = read_tree_block(root, c->blockptrs[slot]); continue; } else { struct leaf *l = (struct leaf *)c; p->slots[level] = slot; if (ins_len && leaf_free_space(l) < sizeof(struct item) + ins_len) { int sret = split_leaf(root, p, ins_len); BUG_ON(sret > 0); if (sret) return sret; } return ret; } } Loading Loading @@ -331,27 +352,20 @@ int push_node_right(struct ctree_root *root, struct ctree_path *path, int level) return 0; } /* * worker function to insert a single pointer in a node. * the node should have enough room for the pointer already * slot and level indicate where you want the key to go, and * blocknr is the block the key points to. */ int __insert_ptr(struct ctree_root *root, struct ctree_path *path, struct key *key, u64 blocknr, int slot, int level) static int insert_new_root(struct ctree_root *root, struct ctree_path *path, int level) { struct node *c; struct tree_buffer *t; struct node *lower; struct node *c; struct key *lower_key; int nritems; /* need a new root */ if (!path->nodes[level]) { struct tree_buffer *t; BUG_ON(path->nodes[level]); BUG_ON(path->nodes[level-1] != root->node); t = alloc_free_block(root); c = &t->node; memset(c, 0, sizeof(c)); c->header.nritems = 2; c->header.nritems = 1; c->header.flags = node_level(level); c->header.blocknr = t->blocknr; c->header.parentid = root->node->node.header.parentid; Loading @@ -361,9 +375,7 @@ int __insert_ptr(struct ctree_root *root, else lower_key = lower->keys; memcpy(c->keys, lower_key, sizeof(struct key)); memcpy(c->keys + 1, key, sizeof(struct key)); c->blockptrs[0] = path->nodes[level-1]->blocknr; c->blockptrs[1] = blocknr; /* the super has an extra ref to root->node */ tree_block_release(root, root->node); root->node = t; Loading @@ -371,10 +383,23 @@ int __insert_ptr(struct ctree_root *root, write_tree_block(root, t); path->nodes[level] = t; path->slots[level] = 0; if (c->keys[1].objectid == 0) BUG(); return 0; } /* * worker function to insert a single pointer in a node. * the node should have enough room for the pointer already * slot and level indicate where you want the key to go, and * blocknr is the block the key points to. */ int insert_ptr(struct ctree_root *root, struct ctree_path *path, struct key *key, u64 blocknr, int slot, int level) { struct node *lower; int nritems; BUG_ON(!path->nodes[level]); lower = &path->nodes[level]->node; nritems = lower->header.nritems; if (slot > nritems) Loading @@ -396,93 +421,54 @@ int __insert_ptr(struct ctree_root *root, return 0; } /* * insert a key,blocknr pair into the tree at a given level * If the node at that level in the path doesn't have room, * it is split or shifted as appropriate. */ int insert_ptr(struct ctree_root *root, struct ctree_path *path, struct key *key, u64 blocknr, int level) int split_node(struct ctree_root *root, struct ctree_path *path, int level) { struct tree_buffer *t = path->nodes[level]; struct node *c = &path->nodes[level]->node; struct node *b; struct tree_buffer *b_buffer; struct tree_buffer *bal[MAX_LEVEL]; int bal_level = level; struct tree_buffer *t; struct node *c; struct tree_buffer *split_buffer; struct node *split; int mid; int bal_start = -1; int ret; /* * check to see if we need to make room in the node for this * pointer. If we do, keep walking the tree, making sure there * is enough room in each level for the required insertions. * * The bal array is filled in with any nodes to be inserted * due to splitting. Once we've done all the splitting required * do the inserts based on the data in the bal array. */ memset(bal, 0, sizeof(bal)); while(t && t->node.header.nritems == NODEPTRS_PER_BLOCK) { ret = push_node_left(root, path, level); if (!ret) return 0; ret = push_node_right(root, path, level); if (!ret) return 0; t = path->nodes[level]; c = &t->node; if (push_node_left(root, path, node_level(c->header.flags)) == 0) break; if (push_node_right(root, path, node_level(c->header.flags)) == 0) break; bal_start = bal_level; if (bal_level == MAX_LEVEL - 1) BUG(); b_buffer = alloc_free_block(root); b = &b_buffer->node; b->header.flags = c->header.flags; b->header.blocknr = b_buffer->blocknr; b->header.parentid = root->node->node.header.parentid; if (t == root->node) { /* trying to split the root, lets make a new one */ ret = insert_new_root(root, path, level + 1); if (ret) return ret; } split_buffer = alloc_free_block(root); split = &split_buffer->node; split->header.flags = c->header.flags; split->header.blocknr = split_buffer->blocknr; split->header.parentid = root->node->node.header.parentid; mid = (c->header.nritems + 1) / 2; memcpy(b->keys, c->keys + mid, memcpy(split->keys, c->keys + mid, (c->header.nritems - mid) * sizeof(struct key)); memcpy(b->blockptrs, c->blockptrs + mid, memcpy(split->blockptrs, c->blockptrs + mid, (c->header.nritems - mid) * sizeof(u64)); b->header.nritems = c->header.nritems - mid; split->header.nritems = c->header.nritems - mid; c->header.nritems = mid; write_tree_block(root, t); write_tree_block(root, b_buffer); bal[bal_level] = b_buffer; if (bal_level == MAX_LEVEL - 1) break; bal_level += 1; t = path->nodes[bal_level]; } /* * bal_start tells us the first level in the tree that needed to * be split. Go through the bal array inserting the new nodes * as needed. The path is fixed as we go. */ while(bal_start > 0) { b_buffer = bal[bal_start]; c = &path->nodes[bal_start]->node; __insert_ptr(root, path, b_buffer->node.keys, b_buffer->blocknr, path->slots[bal_start + 1] + 1, bal_start + 1); if (path->slots[bal_start] >= c->header.nritems) { path->slots[bal_start] -= c->header.nritems; tree_block_release(root, path->nodes[bal_start]); path->nodes[bal_start] = b_buffer; path->slots[bal_start + 1] += 1; write_tree_block(root, split_buffer); insert_ptr(root, path, split->keys, split_buffer->blocknr, path->slots[level + 1] + 1, level + 1); if (path->slots[level] > mid) { path->slots[level] -= mid; tree_block_release(root, t); path->nodes[level] = split_buffer; path->slots[level + 1] += 1; } else { tree_block_release(root, b_buffer); tree_block_release(root, split_buffer); } bal_start--; if (!bal[bal_start]) break; } /* Now that the tree has room, insert the requested pointer */ return __insert_ptr(root, path, key, blocknr, path->slots[level] + 1, level); return 0; } /* Loading Loading @@ -623,6 +609,11 @@ int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size) if (leaf_free_space(l) >= sizeof(struct item) + data_size) return 0; } if (!path->nodes[1]) { ret = insert_new_root(root, path, 1); if (ret) return ret; } slot = path->slots[0]; nritems = l->header.nritems; mid = (nritems + 1)/ 2; Loading Loading @@ -659,8 +650,7 @@ int split_leaf(struct ctree_root *root, struct ctree_path *path, int data_size) l->header.nritems = mid; ret = insert_ptr(root, path, &right->items[0].key, right_buffer->blocknr, 1); right_buffer->blocknr, path->slots[1] + 1, 1); write_tree_block(root, right_buffer); write_tree_block(root, l_buf); Loading Loading @@ -695,21 +685,10 @@ int insert_item(struct ctree_root *root, struct key *key, refill_alloc_extent(root); /* create a root if there isn't one */ if (!root->node) { if (!root->node) BUG(); #if 0 struct tree_buffer *t; t = alloc_free_block(root); BUG_ON(!t); t->node.header.nritems = 0; t->node.header.flags = node_level(0); t->node.header.blocknr = t->blocknr; root->node = t; write_tree_block(root, t); #endif } init_path(&path); ret = search_slot(root, key, &path); ret = search_slot(root, key, &path, data_size); if (ret == 0) { release_path(root, &path); return -EEXIST; Loading @@ -719,12 +698,6 @@ int insert_item(struct ctree_root *root, struct key *key, leaf_buf = path.nodes[0]; leaf = &leaf_buf->leaf; /* make room if needed */ if (leaf_free_space(leaf) < sizeof(struct item) + data_size) { split_leaf(root, &path, data_size); leaf_buf = path.nodes[0]; leaf = &path.nodes[0]->leaf; } nritems = leaf->header.nritems; data_end = leaf_data_end(leaf); Loading Loading @@ -950,7 +923,7 @@ int alloc_extent(struct ctree_root *orig_root, u64 num_blocks, u64 search_start, ins->offset = 0; ins->flags = 0; ret = search_slot(root, ins, &path); ret = search_slot(root, ins, &path, sizeof(struct extent_item)); while (1) { l = &path.nodes[0]->leaf; slot = path.slots[0]; Loading Loading @@ -1097,8 +1070,8 @@ void print_tree(struct ctree_root *root, struct tree_buffer *t) /* for testing only */ int next_key(int i, int max_key) { return rand() % max_key; // return i; // return rand() % max_key; return i; } int main() { Loading Loading @@ -1154,7 +1127,7 @@ int main() { num = next_key(i, max_key); ins.objectid = num; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret) { print_tree(root, root->node); printf("unable to find %d\n", num); Loading @@ -1176,7 +1149,7 @@ int main() { num = next_key(i, max_key); ins.objectid = num; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret) continue; ret = del_item(root, &path); Loading Loading @@ -1204,7 +1177,7 @@ int main() { num = next_key(i, max_key); ins.objectid = num; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret) { print_tree(root, root->node); printf("unable to find %d\n", num); Loading @@ -1218,7 +1191,7 @@ int main() { int slot; ins.objectid = (u64)-1; init_path(&path); ret = search_slot(root, &ins, &path); ret = search_slot(root, &ins, &path, 0); if (ret == 0) BUG(); Loading
fs/btrfs/disk-io.c +2 −1 Original line number Diff line number Diff line Loading @@ -149,7 +149,8 @@ struct ctree_root *open_ctree(char *filename, struct ctree_super_block *super) } ret = pread(fp, super, sizeof(struct ctree_super_block), CTREE_SUPER_INFO_OFFSET(CTREE_BLOCKSIZE)); if (ret == 0) { if (ret == 0 || super->root_info.tree_root == 0) { printf("making new FS!\n"); ret = mkfs(fp); if (ret) return NULL; Loading