Commit 4ea67bc7 authored by Ville Syrjälä's avatar Ville Syrjälä Committed by Daniel Vetter
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drm/i915: Enable pipe gamma for sprites



We send the primary and cursor plane data through the gamma unit.
In order to get matching output from sprites, also send the sprite
data through the gamma unit.

In the future we should add some properties to control this
explicitly, and also add properties for the per-sprite gamma ramps
what have you, but for now this seems like a reasonable thing to do.

Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: default avatarRodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent b19870ee
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