x86, mm/ASLR: Fix stack randomization on 64-bit systems
The issue is that the stack for processes is not properly randomized on
64 bit architectures due to an integer overflow.
The affected function is randomize_stack_top() in file
"fs/binfmt_elf.c":
static unsigned long randomize_stack_top(unsigned long stack_top)
{
unsigned int random_variable = 0;
if ((current->flags & PF_RANDOMIZE) &&
!(current->personality & ADDR_NO_RANDOMIZE)) {
random_variable = get_random_int() & STACK_RND_MASK;
random_variable <<= PAGE_SHIFT;
}
return PAGE_ALIGN(stack_top) + random_variable;
return PAGE_ALIGN(stack_top) - random_variable;
}
Note that, it declares the "random_variable" variable as "unsigned int".
Since the result of the shifting operation between STACK_RND_MASK (which
is 0x3fffff on x86_64, 22 bits) and PAGE_SHIFT (which is 12 on x86_64):
random_variable <<= PAGE_SHIFT;
then the two leftmo...
parent
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