/***************************************************************************
* Copyright (C) 2005 by Dominic Rath *
* Dominic.Rath@gmx.de *
* *
* Copyright (C) 2007-2010 Øyvind Harboe *
* oyvind.harboe@zylin.com *
* *
* Copyright (C) 2008 by Spencer Oliver *
* spen@spen-soft.co.uk *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
***************************************************************************/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "log.h"
#include "command.h"
#include "time_support.h"
#include
#ifdef _DEBUG_FREE_SPACE_
#ifdef HAVE_MALLOC_H
#include
#else
#error "malloc.h is required to use --enable-malloc-logging"
#endif
#endif
int debug_level = -1;
static FILE *log_output;
static struct log_callback *log_callbacks;
static int64_t last_time;
static int64_t current_time;
static int64_t start;
static const char * const log_strings[5] = {
"User : ",
"Error: ",
"Warn : ", /* want a space after each colon, all same width, colons aligned */
"Info : ",
"Debug: "
};
static int count;
static struct store_log_forward *log_head;
static int log_forward_count;
struct store_log_forward {
struct store_log_forward *next;
const char *file;
int line;
const char *function;
const char *string;
};
/* either forward the log to the listeners or store it for possible forwarding later */
static void log_forward(const char *file, unsigned line, const char *function, const char *string)
{
if (log_forward_count == 0) {
struct log_callback *cb, *next;
cb = log_callbacks;
/* DANGER!!!! the log callback can remove itself!!!! */
while (cb) {
next = cb->next;
cb->fn(cb->priv, file, line, function, string);
cb = next;
}
} else {
struct store_log_forward *log = malloc(sizeof(struct store_log_forward));
log->file = strdup(file);
log->line = line;
log->function = strdup(function);
log->string = strdup(string);
log->next = NULL;
if (log_head == NULL)
log_head = log;
else {
/* append to tail */
struct store_log_forward *t;
t = log_head;
while (t->next != NULL)
t = t->next;
t->next = log;
}
}
}
/* The log_puts() serves to somewhat different goals:
*
* - logging
* - feeding low-level info to the user in GDB or Telnet
*
* The latter dictates that strings without newline are not logged, lest there
* will be *MANY log lines when sending one char at the time(e.g.
* target_request.c).
*
*/
static void log_puts(enum log_levels level,
const char *file,
int line,
const char *function,
const char *string)
{
char *f;
if (level == LOG_LVL_OUTPUT) {
/* do not prepend any headers, just print out what we were given and return */
fputs(string, log_output);
fflush(log_output);
return;
}
f = strrchr(file, '/');
if (f != NULL)
file = f + 1;
if (strlen(string) > 0) {
if (debug_level >= LOG_LVL_DEBUG) {
/* print with count and time information */
int64_t t = timeval_ms() - start;
#ifdef _DEBUG_FREE_SPACE_
struct mallinfo info;
info = mallinfo();
#endif
fprintf(log_output, "%s%d %" PRId64 " %s:%d %s()"
#ifdef _DEBUG_FREE_SPACE_
" %d"
#endif
": %s", log_strings[level + 1], count, t, file, line, function,
#ifdef _DEBUG_FREE_SPACE_
info.fordblks,
#endif
string);
} else {
/* if we are using gdb through pipes then we do not want any output
* to the pipe otherwise we get repeated strings */
fprintf(log_output, "%s%s",
(level > LOG_LVL_USER) ? log_strings[level + 1] : "", string);
}
} else {
/* Empty strings are sent to log callbacks to keep e.g. gdbserver alive, here we do
*nothing. */
}
fflush(log_output);
/* Never forward LOG_LVL_DEBUG, too verbose and they can be found in the log if need be */
if (level <= LOG_LVL_INFO)
log_forward(file, line, function, string);
}
void log_printf(enum log_levels level,
const char *file,
unsigned line,
const char *function,
const char *format,
...)
{
char *string;
va_list ap;
count++;
if (level > debug_level)
return;
va_start(ap, format);
string = alloc_vprintf(format, ap);
if (string != NULL) {
log_puts(level, file, line, function, string);
free(string);
}
va_end(ap);
}
void log_vprintf_lf(enum log_levels level, const char *file, unsigned line,
const char *function, const char *format, va_list args)
{
char *tmp;
count++;
if (level > debug_level)
return;
tmp = alloc_vprintf(format, args);
if (!tmp)
return;
/*
* Note: alloc_vprintf() guarantees that the buffer is at least one
* character longer.
*/
strcat(tmp, "\n");
log_puts(level, file, line, function, tmp);
free(tmp);
}
void log_printf_lf(enum log_levels level,
const char *file,
unsigned line,
const char *function,
const char *format,
...)
{
va_list ap;
va_start(ap, format);
log_vprintf_lf(level, file, line, function, format, ap);
va_end(ap);
}
COMMAND_HANDLER(handle_debug_level_command)
{
if (CMD_ARGC == 1) {
int new_level;
COMMAND_PARSE_NUMBER(int, CMD_ARGV[0], new_level);
if ((new_level > LOG_LVL_DEBUG) || (new_level < LOG_LVL_SILENT)) {
LOG_ERROR("level must be between %d and %d", LOG_LVL_SILENT, LOG_LVL_DEBUG);
return ERROR_COMMAND_SYNTAX_ERROR;
}
debug_level = new_level;
} else if (CMD_ARGC > 1)
return ERROR_COMMAND_SYNTAX_ERROR;
command_print(CMD_CTX, "debug_level: %i", debug_level);
return ERROR_OK;
}
COMMAND_HANDLER(handle_log_output_command)
{
if (CMD_ARGC == 1) {
FILE *file = fopen(CMD_ARGV[0], "w");
if (file)
log_output = file;
}
return ERROR_OK;
}
static struct command_registration log_command_handlers[] = {
{
.name = "log_output",
.handler = handle_log_output_command,
.mode = COMMAND_ANY,
.help = "redirect logging to a file (default: stderr)",
.usage = "file_name",
},
{
.name = "debug_level",
.handler = handle_debug_level_command,
.mode = COMMAND_ANY,
.help = "Sets the verbosity level of debugging output. "
"0 shows errors only; 1 adds warnings; "
"2 (default) adds other info; 3 adds debugging.",
.usage = "number",
},
COMMAND_REGISTRATION_DONE
};
int log_register_commands(struct command_context *cmd_ctx)
{
return register_commands(cmd_ctx, NULL, log_command_handlers);
}
void log_init(void)
{
/* set defaults for daemon configuration,
* if not set by cmdline or cfgfile */
if (debug_level == -1)
debug_level = LOG_LVL_INFO;
char *debug_env = getenv("OPENOCD_DEBUG_LEVEL");
if (NULL != debug_env) {
int value;
int retval = parse_int(debug_env, &value);
if (ERROR_OK == retval &&
debug_level >= LOG_LVL_SILENT &&
debug_level <= LOG_LVL_DEBUG)
debug_level = value;
}
if (log_output == NULL)
log_output = stderr;
start = last_time = timeval_ms();
}
int set_log_output(struct command_context *cmd_ctx, FILE *output)
{
log_output = output;
return ERROR_OK;
}
/* add/remove log callback handler */
int log_add_callback(log_callback_fn fn, void *priv)
{
struct log_callback *cb;
/* prevent the same callback to be registered more than once, just for sure */
for (cb = log_callbacks; cb; cb = cb->next) {
if (cb->fn == fn && cb->priv == priv)
return ERROR_COMMAND_SYNTAX_ERROR;
}
/* alloc memory, it is safe just to return in case of an error, no need for the caller to
*check this */
cb = malloc(sizeof(struct log_callback));
if (cb == NULL)
return ERROR_BUF_TOO_SMALL;
/* add item to the beginning of the linked list */
cb->fn = fn;
cb->priv = priv;
cb->next = log_callbacks;
log_callbacks = cb;
return ERROR_OK;
}
int log_remove_callback(log_callback_fn fn, void *priv)
{
struct log_callback *cb, **p;
for (p = &log_callbacks; (cb = *p); p = &(*p)->next) {
if (cb->fn == fn && cb->priv == priv) {
*p = cb->next;
free(cb);
return ERROR_OK;
}
}
/* no such item */
return ERROR_COMMAND_SYNTAX_ERROR;
}
/* return allocated string w/printf() result */
char *alloc_vprintf(const char *fmt, va_list ap)
{
va_list ap_copy;
int len;
char *string;
/* determine the length of the buffer needed */
va_copy(ap_copy, ap);
len = vsnprintf(NULL, 0, fmt, ap_copy);
va_end(ap_copy);
/* allocate and make room for terminating zero. */
/* FIXME: The old version always allocated at least one byte extra and
* other code depend on that. They should be probably be fixed, but for
* now reserve the extra byte. */
string = malloc(len + 2);
if (string == NULL)
return NULL;
/* do the real work */
vsnprintf(string, len + 1, fmt, ap);
return string;
}
char *alloc_printf(const char *format, ...)
{
char *string;
va_list ap;
va_start(ap, format);
string = alloc_vprintf(format, ap);
va_end(ap);
return string;
}
/* Code must return to the server loop before 1000ms has returned or invoke
* this function.
*
* The GDB connection will time out if it spends >2000ms and you'll get nasty
* error messages from GDB:
*
* Ignoring packet error, continuing...
* Reply contains invalid hex digit 116
*
* While it is possible use "set remotetimeout" to more than the default 2000ms
* in GDB, OpenOCD guarantees that it sends keep-alive packages on the
* GDB protocol and it is a bug in OpenOCD not to either return to the server
* loop or invoke keep_alive() every 1000ms.
*
* This function will send a keep alive packet if >500ms has passed since last time
* it was invoked.
*
* Note that this function can be invoked often, so it needs to be relatively
* fast when invoked more often than every 500ms.
*
*/
void keep_alive()
{
current_time = timeval_ms();
if (current_time-last_time > 1000) {
extern int gdb_actual_connections;
if (gdb_actual_connections)
LOG_WARNING("keep_alive() was not invoked in the "
"1000ms timelimit. GDB alive packet not "
"sent! (%" PRId64 "). Workaround: increase "
"\"set remotetimeout\" in GDB",
current_time-last_time);
else
LOG_DEBUG("keep_alive() was not invoked in the "
"1000ms timelimit (%" PRId64 "). This may cause "
"trouble with GDB connections.",
current_time-last_time);
}
if (current_time-last_time > 500) {
/* this will keep the GDB connection alive */
LOG_USER_N("%s", "");
/* DANGER!!!! do not add code to invoke e.g. target event processing,
* jim timer processing, etc. it can cause infinite recursion +
* jim event callbacks need to happen at a well defined time,
* not anywhere keep_alive() is invoked.
*
* These functions should be invoked at a well defined spot in server.c
*/
last_time = current_time;
}
}
/* reset keep alive timer without sending message */
void kept_alive()
{
current_time = timeval_ms();
last_time = current_time;
}
/* if we sleep for extended periods of time, we must invoke keep_alive() intermittantly */
void alive_sleep(uint64_t ms)
{
uint64_t napTime = 10;
for (uint64_t i = 0; i < ms; i += napTime) {
uint64_t sleep_a_bit = ms - i;
if (sleep_a_bit > napTime)
sleep_a_bit = napTime;
usleep(sleep_a_bit * 1000);
keep_alive();
}
}
void busy_sleep(uint64_t ms)
{
uint64_t then = timeval_ms();
while (timeval_ms() - then < ms) {
/*
* busy wait
*/
}
}