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authorPaul Fertser <fercerpav@gmail.com>2014-05-08 17:56:23 +0400
committerFreddie Chopin <freddie.chopin@gmail.com>2014-05-09 20:01:40 +0000
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parent4a4f716163c23c99e1b97ed6eecb0cacffb3ea0b (diff)
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README.OSX: recommend XCode 5 as that's the current version
Using current "Command Line Tools" with XCode 4 is known to provoke issues (the build "hangs"), see e.g. http://stackoverflow.com/questions/18667916/xcrun-lipo-freezes-with-os-x-mavericks-and-xcode-4-x This fixes https://sourceforge.net/p/openocd/tickets/70/ . Change-Id: I511b347b9388e0e3f1d136b566915021c4b5fbde Reported-by: n321203 <n321203@users.sf.net> Signed-off-by: Paul Fertser <fercerpav@gmail.com> Reviewed-on: http://openocd.zylin.com/2128 Reviewed-by: Xiaofan <xiaofanc@gmail.com> Tested-by: jenkins Reviewed-by: Freddie Chopin <freddie.chopin@gmail.com>
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@@ -3,8 +3,8 @@ Building OpenOCD for OSX
There are a few prerequisites you will need first:
-- Xcode 4 (install from the AppStore)
-- Command Line Tools (install from Xcode 4 -> Preferences -> Downloads)
+- Xcode 5 (install from the AppStore)
+- Command Line Tools (install from Xcode 5 -> Preferences -> Downloads)
- MacPorts (http://www.macports.org/install.php)
or
- Homebrew (http://mxcl.github.io/homebrew/)