/*============================================================================ This C header file is part of TestFloat, Release 3, a package of programs for testing the correctness of floating-point arithmetic complying with the IEEE Standard for Floating-Point, by John R. Hauser. Copyright 2011, 2012, 2013, 2014 The Regents of the University of California (Regents). All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions, and the following two paragraphs of disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions, and the following two paragraphs of disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the Regents nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. =============================================================================*/ #include #include #include "softfloat.h" void writeCase_a_ui32( uint_fast32_t, const char * ); void writeCase_a_ui64( uint_fast64_t, const char * ); #define writeCase_a_i32 writeCase_a_ui32 #define writeCase_a_i64 writeCase_a_ui64 void writeCase_a_f32( float32_t, const char * ); void writeCase_ab_f32( float32_t, float32_t, const char * ); void writeCase_abc_f32( float32_t, float32_t, float32_t, const char * ); void writeCase_a_f64( float64_t, const char * ); void writeCase_ab_f64( float64_t, float64_t, const char * ); void writeCase_abc_f64( float64_t, float64_t, float64_t, const char * ); #ifdef EXTFLOAT80 void writeCase_a_extF80M( const extFloat80_t *, const char * ); void writeCase_ab_extF80M( const extFloat80_t *, const extFloat80_t *, const char * ); void writeCase_abc_extF80M( const extFloat80_t *, const extFloat80_t *, const extFloat80_t *, const char * ); #endif #ifdef FLOAT128 void writeCase_a_f128M( const float128_t *, const char * ); void writeCase_ab_f128M( const float128_t *, const float128_t *, const char * ); void writeCase_abc_f128M( const float128_t *, const float128_t *, const float128_t *, const char * ); #endif void writeCase_z_bool( bool, uint_fast8_t, bool, uint_fast8_t ); void writeCase_z_ui32( uint_fast32_t, uint_fast8_t, uint_fast32_t, uint_fast8_t ); void writeCase_z_ui64( uint_fast64_t, uint_fast8_t, uint_fast64_t, uint_fast8_t ); #define writeCase_z_i32 writeCase_z_ui32 #define writeCase_z_i64 writeCase_z_ui64 void writeCase_z_f32( float32_t, uint_fast8_t, float32_t, uint_fast8_t ); void writeCase_z_f64( float64_t, uint_fast8_t, float64_t, uint_fast8_t ); #ifdef EXTFLOAT80 void writeCase_z_extF80M( const extFloat80_t *, uint_fast8_t, const extFloat80_t *, uint_fast8_t ); #endif #ifdef FLOAT128 void writeCase_z_f128M( const float128_t *, uint_fast8_t, const float128_t *, uint_fast8_t ); #endif