// SPDX-License-Identifier: Apache-2.0 OR GPL-2.0-or-later /* * This file provides some functions to manage a pool of pre-allocated * objects. It also provides a method to reserve a pre-defined number * of objects for higher priorty requests. The allocations follow the * following rules: * * 1. An allocation will succeed at any priority if there is more than * the reserved number of objects free. * 2. Only high priority allocations will succeed when there are less * than the reserved number of objects free. * 3. When an allocation is freed it is always added to the high priority * pool if there are less than the reserved number of allocations * available. * * Copyright 2013-2014 IBM Corp. */ #include #include #include #include void* pool_get(struct pool *pool, enum pool_priority priority) { void *obj; if (!pool->free_count || ((pool->free_count <= pool->reserved) && priority == POOL_NORMAL)) return NULL; pool->free_count--; obj = (void *) list_pop_(&pool->free_list, 0); assert(obj); memset(obj, 0, pool->obj_size); return obj; } void pool_free_object(struct pool *pool, void *obj) { pool->free_count++; list_add_tail(&pool->free_list, (struct list_node *) (obj)); } int pool_init(struct pool *pool, size_t obj_size, int count, int reserved) { int i; if (obj_size < sizeof(struct list_node)) obj_size = sizeof(struct list_node); assert(count >= reserved); pool->buf = malloc(obj_size*count); if (!pool->buf) return -1; pool->obj_size = obj_size; pool->free_count = count; pool->reserved = reserved; list_head_init(&pool->free_list); for(i = 0; i < count; i++) list_add_tail(&pool->free_list, (struct list_node *) (pool->buf + obj_size*i)); return 0; }