#include #include #include #include #include "helper.h" struct parent { const char *name; struct list_head children; unsigned int num_children; }; struct child { const char *name; struct list_node list; }; static LIST_HEAD(static_list); int main(void) { struct parent parent; struct child c1, c2, c3, x1, *c, *n; unsigned int i; struct list_head list = LIST_HEAD_INIT(list); opaque_t *q, *nq; struct list_head opaque_list = LIST_HEAD_INIT(opaque_list); LIST_HEAD(rev); plan_tests(92); /* Test LIST_HEAD, LIST_HEAD_INIT, list_empty and check_list */ ok1(list_empty(&static_list)); ok1(list_check(&static_list, NULL)); ok1(list_empty(&list)); ok1(list_check(&list, NULL)); parent.num_children = 0; list_head_init(&parent.children); /* Test list_head_init */ ok1(list_empty(&parent.children)); ok1(list_check(&parent.children, NULL)); c2.name = "c2"; list_add(&parent.children, &c2.list); /* Test list_add and !list_empty. */ ok1(!list_empty(&parent.children)); ok1(c2.list.next == &parent.children.n); ok1(c2.list.prev == &parent.children.n); ok1(parent.children.n.next == &c2.list); ok1(parent.children.n.prev == &c2.list); /* Test list_check */ ok1(list_check(&parent.children, NULL)); c1.name = "c1"; list_add(&parent.children, &c1.list); /* Test list_add and !list_empty. */ ok1(!list_empty(&parent.children)); ok1(c2.list.next == &parent.children.n); ok1(c2.list.prev == &c1.list); ok1(parent.children.n.next == &c1.list); ok1(parent.children.n.prev == &c2.list); ok1(c1.list.next == &c2.list); ok1(c1.list.prev == &parent.children.n); /* Test list_check */ ok1(list_check(&parent.children, NULL)); c3.name = "c3"; list_add_tail(&parent.children, &c3.list); /* Test list_add_tail and !list_empty. */ ok1(!list_empty(&parent.children)); ok1(parent.children.n.next == &c1.list); ok1(parent.children.n.prev == &c3.list); ok1(c1.list.next == &c2.list); ok1(c1.list.prev == &parent.children.n); ok1(c2.list.next == &c3.list); ok1(c2.list.prev == &c1.list); ok1(c3.list.next == &parent.children.n); ok1(c3.list.prev == &c2.list); /* Test list_check */ ok1(list_check(&parent.children, NULL)); /* Test list_check_node */ ok1(list_check_node(&c1.list, NULL)); ok1(list_check_node(&c2.list, NULL)); ok1(list_check_node(&c3.list, NULL)); /* Test list_top */ ok1(list_top(&parent.children, struct child, list) == &c1); /* Test list_pop */ ok1(list_pop(&parent.children, struct child, list) == &c1); ok1(list_top(&parent.children, struct child, list) == &c2); list_add(&parent.children, &c1.list); /* Test list_tail */ ok1(list_tail(&parent.children, struct child, list) == &c3); /* Test list_for_each. */ i = 0; list_for_each(&parent.children, c, list) { switch (i++) { case 0: ok1(c == &c1); break; case 1: ok1(c == &c2); break; case 2: ok1(c == &c3); break; } if (i > 2) break; } ok1(i == 3); /* Test list_for_each_rev. */ i = 0; list_for_each_rev(&parent.children, c, list) { switch (i++) { case 0: ok1(c == &c3); break; case 1: ok1(c == &c2); break; case 2: ok1(c == &c1); break; } if (i > 2) break; } ok1(i == 3); /* Test list_for_each_safe, list_del and list_del_from. */ i = 0; list_for_each_safe(&parent.children, c, n, list) { switch (i++) { case 0: ok1(c == &c1); list_del(&c->list); break; case 1: ok1(c == &c2); list_del_from(&parent.children, &c->list); break; case 2: ok1(c == &c3); list_del_from(&parent.children, &c->list); break; } /* prepare for list_for_each_rev_safe test */ list_add(&rev, &c->list); ok1(list_check(&parent.children, NULL)); if (i > 2) break; } ok1(i == 3); ok1(list_empty(&parent.children)); /* Test list_for_each_rev_safe, list_del and list_del_from. */ i = 0; list_for_each_rev_safe(&rev, c, n, list) { switch (i++) { case 0: ok1(c == &c1); list_del(&c->list); break; case 1: ok1(c == &c2); list_del_from(&rev, &c->list); break; case 2: ok1(c == &c3); list_del_from(&rev, &c->list); break; } ok1(list_check(&rev, NULL)); if (i > 2) break; } ok1(i == 3); ok1(list_empty(&rev)); /* Test list_node_init: safe to list_del after this. */ list_node_init(&c->list); list_del(&c->list); /* Test list_del_init */ list_add(&parent.children, &c->list); ok1(!list_empty(&parent.children)); list_del_init(&c->list); ok1(list_empty(&parent.children)); /* We can call this as many times as we like. */ list_del_init(&c->list); list_del_init(&c->list); /* Test list_for_each_off. */ list_add_tail(&opaque_list, (struct list_node *)create_opaque_blob()); list_add_tail(&opaque_list, (struct list_node *)create_opaque_blob()); list_add_tail(&opaque_list, (struct list_node *)create_opaque_blob()); i = 0; list_for_each_off(&opaque_list, q, 0) { i++; ok1(if_blobs_know_the_secret(q)); } ok1(i == 3); /* Test list_for_each_safe_off, list_del_off and list_del_from_off. */ i = 0; list_for_each_safe_off(&opaque_list, q, nq, 0) { switch (i++) { case 0: ok1(if_blobs_know_the_secret(q)); list_del_off(q, 0); destroy_opaque_blob(q); break; case 1: ok1(if_blobs_know_the_secret(q)); list_del_from_off(&opaque_list, q, 0); destroy_opaque_blob(q); break; case 2: ok1(c == &c3); list_del_from_off(&opaque_list, q, 0); destroy_opaque_blob(q); break; } ok1(list_check(&opaque_list, NULL)); if (i > 2) break; } ok1(i == 3); ok1(list_empty(&opaque_list)); /* Test list_top/list_tail/list_pop on empty list. */ ok1(list_top(&parent.children, struct child, list) == NULL); ok1(list_tail(&parent.children, struct child, list) == NULL); ok1(list_pop(&parent.children, struct child, list) == NULL); /* Test list_add_before and list_add_after */ list_add(&parent.children, &c1.list); list_add_after(&parent.children, &c1.list, &c2.list); ok1(list_check(&parent.children, "list_add_after")); i = 0; list_for_each(&parent.children, c, list) { switch (i++) { case 0: ok1(c == &c1); break; case 1: ok1(c == &c2); break; } } ok1(i == 2); list_add_before(&parent.children, &c2.list, &c3.list); ok1(list_check(&parent.children, "list_add_before")); i = 0; list_for_each(&parent.children, c, list) { switch (i++) { case 0: ok1(c == &c1); break; case 1: ok1(c == &c3); break; case 2: ok1(c == &c2); break; } } ok1(i == 3); /* test list_swap */ list_swap(&c3.list, &x1.list); ok1(list_check(&parent.children, "list_swap")); i = 0; list_for_each(&parent.children, c, list) { switch (i++) { case 0: ok1(c == &c1); break; case 1: ok1(c == &x1); break; case 2: ok1(c == &c2); break; } } ok1(i == 3); return exit_status(); }