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author | Alexey Kardashevskiy <aik@ozlabs.ru> | 2019-11-22 11:04:22 +1100 |
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committer | Vasant Hegde <hegdevasant@linux.vnet.ibm.com> | 2020-01-29 15:43:02 +0530 |
commit | aa8c95455a5ab0a94fbcacce6760c163c4ab4be2 (patch) | |
tree | 52d2dfec4bf0b356d9cd32831962548e30c3678e /hw | |
parent | 9d3a456714f618518d3205bd964cab2b99e3b432 (diff) | |
download | skiboot-aa8c95455a5ab0a94fbcacce6760c163c4ab4be2.zip skiboot-aa8c95455a5ab0a94fbcacce6760c163c4ab4be2.tar.gz skiboot-aa8c95455a5ab0a94fbcacce6760c163c4ab4be2.tar.bz2 |
npu2: Clear fence on all bricks
[ Upstream commit 9be9a77a8352aee0bb74ac0d79f55e1238f76285 ]
A bug in the NVidia driver can cause an UR HMI which fences bricks
(links). At the moment we clear fence status only for bricks of a specific
devices, however this does not appear to be enough and we need to clear
fences for all bricks. This is ok as we do not allow using GPUs
individually anyway.
Signed-off-by: Alexey Kardashevskiy <aik@ozlabs.ru>
Acked-by: Reza Arbab <arbab@linux.ibm.com>
Signed-off-by: Oliver O'Halloran <oohall@gmail.com>
Signed-off-by: Vasant Hegde <hegdevasant@linux.vnet.ibm.com>
Diffstat (limited to 'hw')
-rw-r--r-- | hw/npu2-hw-procedures.c | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/hw/npu2-hw-procedures.c b/hw/npu2-hw-procedures.c index 24447a4..4e245d2 100644 --- a/hw/npu2-hw-procedures.c +++ b/hw/npu2-hw-procedures.c @@ -258,8 +258,8 @@ static bool poll_fence_status(struct npu2_dev *ndev, uint64_t val) /* Procedure 1.2.1 - Reset NPU/NDL */ uint32_t reset_ntl(struct npu2_dev *ndev) { - uint64_t val; - int lane; + uint64_t val, check; + int lane, i; set_iovalid(ndev, true); @@ -277,10 +277,17 @@ uint32_t reset_ntl(struct npu2_dev *ndev) /* Clear fence state for the brick */ val = npu2_read(ndev->npu, NPU2_MISC_FENCE_STATE); - if (val & PPC_BIT(ndev->brick_index)) { - NPU2DEVINF(ndev, "Clearing brick fence\n"); - val = PPC_BIT(ndev->brick_index); + if (val) { + NPU2DEVINF(ndev, "Clearing all bricks fence\n"); npu2_write(ndev->npu, NPU2_MISC_FENCE_STATE, val); + for (i = 0, check = 0; i < 4096; i++) { + check = npu2_read(ndev->npu, NPU2_NTL_CQ_FENCE_STATUS(ndev)); + if (!check) + break; + } + if (check) + NPU2DEVERR(ndev, "Clearing NPU2_MISC_FENCE_STATE=0x%llx timeout, current=0x%llx\n", + val, check); } /* Write PRI */ |