[![Build Status][build_status]][build] [![Build Status - Windows][build_status_win]][build_win] SubHook is a super-simple hooking library for C and C++ that works on Windows, Linux and macOS. It supports x86 only (32-bit and 64-bit). Examples -------- In the following examples `foo` is some function or a function pointer that takes a single argument of type `int` and uses the same calling convention as `my_foo` (depends on compiler). ### Basic usage ```c #include #include subhook_t foo_hook; void my_foo(int x) { /* Remove the hook so that you can call the original function. */ subhook_remove(foo_hook); printf("foo(%d) called\n", x); foo(x); /* Install the hook back to intercept further calls. */ subhook_install(foo_hook); } int main() { /* Create a hook that will redirect all foo() calls to to my_foo(). */ foo_hook = subhook_new((void *)foo, (void *)my_foo, 0); /* Install it. */ subhook_install(foo_hook); foo(123); /* Remove the hook and free memory when you're done. */ subhook_remove(foo_hook); subhook_free(foo_hook); } ``` ### Trampolines Using trampolines allows you to jump to the original code without removing and re-installing hooks every time your function gets called. ```c typedef void (*foo_func)(int x); void my_foo(int x) { printf("foo(%d) called\n", x); /* Call foo() via trampoline. */ ((foo_func)subhook_get_trampoline(foo_hook))(x); } int main() { /* Same code as in previous example. */ } ``` Please note that subhook has a very simple length disassmebler engine (LDE) that works only with most common prologue instructions like push, mov, call, etc. When it encounters an unknown instruction subhook_get_trampoline() will return NULL. ### C++ ```c++ #include #include subhook::Hook foo_hook; subhook::Hook foo_hook_tr; typedef void (*foo_func)(int x); void my_foo(int x) { // ScopedHookRemove removes the specified hook and automatically re-installs // it when the objectt goes out of scope (thanks to C++ destructors). subhook::ScopedHookRemove remove(&foo_hook); std::cout << "foo(" << x << ") called" << std::endl; foo(x + 1); } void my_foo_tr(int x) { std::cout << "foo(" << x << ") called" << std::endl; // Call the original function via trampoline. ((foo_func)foo_hook_tr.GetTrampoline())(x + 1); } int main() { foo_hook.Install((void *)foo, (void *)my_foo); foo_hook_tr.Install((void *)foo, (void *)my_foo_tr); } ``` Known issues ------------ * If a target function (the function you are hooking) is less than N bytes in length, for example if it's a short 2-byte jump to a nearby location (sometimes compilers generate code like this), then you will not be able to hook it. N is 5 by default (1-byte jmp opcode + 32-bit offset), but it you enable the use of 64-bit offsets in 64-bit mode N becomes 14 (see the definition of `subhook_jmp64`). * Some systems protect executable code form being modified at runtime, which will not allow you to install hooks, or don't allow to mark heap-allocated memory as executable, which prevents the use of trampolines. For example, on Fedora you can have such problems because of SELinux (though you can disable it or exclude your files). License ------- Licensed under the 2-clause BSD license. [build]: https://travis-ci.org/Zeex/subhook [build_status]: https://travis-ci.org/Zeex/subhook.svg?branch=master [build_win]: https://ci.appveyor.com/project/Zeex/subhook/branch/master [build_status_win]: https://ci.appveyor.com/api/projects/status/q5sp0p8ahuqfh8e4/branch/master?svg=true