From 7ec6e6df2013aa65f99e0183c9d36b3ef3b7ab0e Mon Sep 17 00:00:00 2001 From: Peter Hutterer Date: Wed, 3 May 2017 19:38:41 +1000 Subject: docs: add a short description for all top pages in the Manual --- docs/markdown/Creating-Linux-binaries.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs/markdown/Creating-Linux-binaries.md') diff --git a/docs/markdown/Creating-Linux-binaries.md b/docs/markdown/Creating-Linux-binaries.md index 29d68ec..8e9fb60 100644 --- a/docs/markdown/Creating-Linux-binaries.md +++ b/docs/markdown/Creating-Linux-binaries.md @@ -1,3 +1,7 @@ +--- +short-description: Creating universal Linux binaries +... + # Creating Linux binaries Creating Linux binaries that can be downloaded and run on any distro (like .dmg packages for OSX or .exe installers for Windows) has traditionally been difficult. This is even more tricky if you want to use modern compilers and features, which is especially desired in game development. There is still no simple turn key solution for this problem but with a bit of setup it can be relatively straightforward. -- cgit v1.1