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-rw-r--r--mesonbuild/backend/backends.py83
-rw-r--r--mesonbuild/backend/ninjabackend.py84
2 files changed, 98 insertions, 69 deletions
diff --git a/mesonbuild/backend/backends.py b/mesonbuild/backend/backends.py
index 0eb4c6e..fd71924 100644
--- a/mesonbuild/backend/backends.py
+++ b/mesonbuild/backend/backends.py
@@ -19,7 +19,7 @@ from .. import mesonlib
from .. import compilers
import json
import subprocess
-from ..mesonlib import MesonException
+from ..mesonlib import MesonException, get_compiler_for_source, classify_unity_sources
class InstallData():
def __init__(self, source_dir, build_dir, prefix):
@@ -78,21 +78,6 @@ class Backend():
priv_dirname = self.get_target_private_dir_abs(t)
os.makedirs(priv_dirname, exist_ok=True)
- def get_compiler_for_lang(self, lang):
- for i in self.build.compilers:
- if i.language == lang:
- return i
- raise RuntimeError('No compiler for language ' + lang)
-
- def get_compiler_for_source(self, src, is_cross):
- comp = self.build.cross_compilers if is_cross else self.build.compilers
- for i in comp:
- if i.can_compile(src):
- return i
- if isinstance(src, mesonlib.File):
- src = src.fname
- raise RuntimeError('No specified compiler can handle file ' + src)
-
def get_target_filename(self, t):
if isinstance(t, build.CustomTarget):
if len(t.get_outputs()) != 1:
@@ -153,14 +138,17 @@ class Backend():
# target that the GeneratedList is used in
return os.path.join(self.get_target_private_dir(target), src)
+ def get_unity_source_filename(self, target, suffix):
+ return target.name + '-unity.' + suffix
+
def generate_unity_files(self, target, unity_src):
- langlist = {}
abs_files = []
result = []
+ compsrcs = classify_unity_sources(target.compilers.values(), unity_src)
- def init_language_file(language, suffix):
+ def init_language_file(suffix):
outfilename = os.path.join(self.get_target_private_dir_abs(target),
- target.name + '-unity' + suffix)
+ self.get_unity_source_filename(target, suffix))
outfileabs = os.path.join(self.environment.get_build_dir(),
outfilename)
outfileabs_tmp = outfileabs + '.tmp'
@@ -171,20 +159,12 @@ class Backend():
result.append(outfilename)
return open(outfileabs_tmp, 'w')
- try:
- for src in unity_src:
- comp = self.get_compiler_for_source(src, target.is_cross)
- language = comp.get_language()
- try:
- ofile = langlist[language]
- except KeyError:
- suffix = '.' + comp.get_default_suffix()
- ofile = langlist[language] = init_language_file(language,
- suffix)
- ofile.write('#include<%s>\n' % src)
- finally:
- for x in langlist.values():
- x.close()
+ # For each language, generate a unity source file and return the list
+ for comp, srcs in compsrcs.items():
+ lang = comp.get_language()
+ with init_language_file(comp.get_default_suffix()) as ofile:
+ for src in srcs:
+ ofile.write('#include<%s>\n' % src)
[mesonlib.replace_if_different(x, x + '.tmp') for x in abs_files]
return result
@@ -278,24 +258,37 @@ class Backend():
for s in src:
if c.can_compile(s):
return c
- raise RuntimeError('Unreachable code')
+ raise AssertionError("BUG: Couldn't determine linker for sources {!r}".format(src))
def object_filename_from_source(self, target, source):
- return source.fname.replace('/', '_').replace('\\', '_') + '.' + self.environment.get_object_suffix()
+ if isinstance(source, mesonlib.File):
+ source = source.fname
+ return source.replace('/', '_').replace('\\', '_') + '.' + self.environment.get_object_suffix()
- def determine_ext_objs(self, extobj, proj_dir_to_build_root=''):
+ def determine_ext_objs(self, extobj, proj_dir_to_build_root):
result = []
targetdir = self.get_target_private_dir(extobj.target)
+ # With unity builds, there's just one object that contains all the
+ # sources, so if we want all the objects, just return that.
+ if self.environment.coredata.get_builtin_option('unity'):
+ if not extobj.unity_compatible:
+ # This should never happen
+ msg = 'BUG: Meson must not allow extracting single objects ' \
+ 'in Unity builds'
+ raise AssertionError(msg)
+ comp = get_compiler_for_source(extobj.target.compilers.values(),
+ extobj.srclist[0])
+ # The unity object name uses the full absolute path of the source file
+ osrc = os.path.join(self.get_target_private_dir_abs(extobj.target),
+ self.get_unity_source_filename(extobj.target,
+ comp.get_default_suffix()))
+ objname = self.object_filename_from_source(extobj.target, osrc)
+ objpath = os.path.join(proj_dir_to_build_root, targetdir, objname)
+ return [objpath]
for osrc in extobj.srclist:
- # If extracting in a subproject, the subproject
- # name gets duplicated in the file name.
- pathsegs = osrc.subdir.split(os.sep)
- if pathsegs[0] == 'subprojects':
- pathsegs = pathsegs[2:]
- fixedpath = os.sep.join(pathsegs)
- objname = os.path.join(proj_dir_to_build_root, targetdir,
- self.object_filename_from_source(extobj.target, osrc))
- result.append(objname)
+ objname = self.object_filename_from_source(extobj.target, osrc)
+ objpath = os.path.join(proj_dir_to_build_root, targetdir, objname)
+ result.append(objpath)
return result
def get_pch_include_args(self, compiler, target):
diff --git a/mesonbuild/backend/ninjabackend.py b/mesonbuild/backend/ninjabackend.py
index fa537ad..f826f89 100644
--- a/mesonbuild/backend/ninjabackend.py
+++ b/mesonbuild/backend/ninjabackend.py
@@ -18,7 +18,7 @@ from .. import build
from .. import mlog
from .. import dependencies
from .. import compilers
-from ..mesonlib import File, MesonException
+from ..mesonlib import File, MesonException, get_compiler_for_source
from .backends import InstallData
from ..build import InvalidArguments
import os, sys, pickle, re
@@ -258,6 +258,20 @@ int dummy;
srcs[f] = s
return srcs
+ # Languages that can mix with C or C++ but don't support unity builds yet
+ # because the syntax we use for unity builds is specific to C/++/ObjC/++.
+ langs_cant_unity = ('d', 'fortran')
+ def get_target_source_can_unity(self, target, source):
+ if isinstance(source, File):
+ source = source.fname
+ suffix = os.path.splitext(source)[1][1:]
+ for lang in self.langs_cant_unity:
+ if not lang in target.compilers:
+ continue
+ if suffix in target.compilers[lang].file_suffixes:
+ return False
+ return True
+
def generate_target(self, target, outfile):
if isinstance(target, build.CustomTarget):
self.generate_custom_target(target, outfile)
@@ -319,6 +333,18 @@ int dummy;
header_deps += self.get_generated_headers(target)
src_list = []
+ if is_unity:
+ # Warn about incompatible sources if a unity build is enabled
+ langs = set(target.compilers.keys())
+ langs_cant = langs.intersection(self.langs_cant_unity)
+ if langs_cant:
+ langs_are = langs = ', '.join(langs_cant).upper()
+ langs_are += ' are' if len(langs_cant) > 1 else ' is'
+ msg = '{} not supported in Unity builds yet, so {} ' \
+ 'sources in the {!r} target will be compiled normally' \
+ ''.format(langs_are, langs, target.name)
+ mlog.log(mlog.red('FIXME'), msg)
+
# Get a list of all generated *sources* (sources files, headers,
# objects, etc). Needed to determine the linker.
generated_output_sources = []
@@ -329,13 +355,14 @@ int dummy;
generated_source_files = []
for rel_src, gensrc in generated_sources.items():
generated_output_sources.append(rel_src)
+ raw_src = RawFilename(rel_src)
if self.environment.is_source(rel_src) and not self.environment.is_header(rel_src):
- if is_unity:
- unity_deps.append(rel_src)
+ if is_unity and self.get_target_source_can_unity(target, rel_src):
+ unity_deps.append(raw_src)
abs_src = os.path.join(self.environment.get_build_dir(), rel_src)
unity_src.append(abs_src)
else:
- generated_source_files.append(RawFilename(rel_src))
+ generated_source_files.append(raw_src)
elif self.environment.is_object(rel_src):
obj_list.append(rel_src)
elif self.environment.is_library(rel_src):
@@ -344,7 +371,7 @@ int dummy;
# Assume anything not specifically a source file is a header. This is because
# people generate files with weird suffixes (.inc, .fh) that they then include
# in their source files.
- header_deps.append(RawFilename(rel_src))
+ header_deps.append(raw_src)
# These are the generated source files that need to be built for use by
# this target. We create the Ninja build file elements for this here
# because we need `header_deps` to be fully generated in the above loop.
@@ -352,14 +379,17 @@ int dummy;
src_list.append(src)
obj_list.append(self.generate_single_compile(target, outfile, src, True,
header_deps=header_deps))
+
# Generate compilation targets for C sources generated from Vala
# sources. This can be extended to other $LANG->C compilers later if
# necessary. This needs to be separate for at least Vala
+ vala_generated_source_files = []
for src in vala_generated_sources:
+ raw_src = RawFilename(src)
src_list.append(src)
if is_unity:
unity_src.append(os.path.join(self.environment.get_build_dir(), src))
- header_deps.append(src)
+ header_deps.append(raw_src)
else:
# Generated targets are ordered deps because the must exist
# before the sources compiling them are used. After the first
@@ -367,17 +397,22 @@ int dummy;
# This should work in all cases. If it does not, then just
# move them from orderdeps to proper deps.
if self.environment.is_header(src):
- header_deps.append(src)
+ header_deps.append(raw_src)
else:
- # Passing 'vala' here signifies that we want the compile
- # arguments to be specialized for C code generated by
- # valac. For instance, no warnings should be emitted.
- obj_list.append(self.generate_single_compile(target, outfile, src, 'vala', [], header_deps))
+ # We gather all these and generate compile rules below
+ # after `header_deps` (above) is fully generated
+ vala_generated_source_files.append(raw_src)
+ for src in vala_generated_source_files:
+ # Passing 'vala' here signifies that we want the compile
+ # arguments to be specialized for C code generated by
+ # valac. For instance, no warnings should be emitted.
+ obj_list.append(self.generate_single_compile(target, outfile, src, 'vala', [], header_deps))
+
# Generate compile targets for all the pre-existing sources for this target
for f, src in target_sources.items():
if not self.environment.is_header(src):
src_list.append(src)
- if is_unity:
+ if is_unity and self.get_target_source_can_unity(target, src):
abs_src = os.path.join(self.environment.get_build_dir(),
src.rel_to_builddir(self.build_to_src))
unity_src.append(abs_src)
@@ -386,7 +421,7 @@ int dummy;
obj_list += self.flatten_object_list(target)
if is_unity:
for src in self.generate_unity_files(target, unity_src):
- obj_list.append(self.generate_single_compile(target, outfile, src, True, unity_deps + header_deps))
+ obj_list.append(self.generate_single_compile(target, outfile, RawFilename(src), True, unity_deps + header_deps))
linker = self.determine_linker(target, src_list + generated_output_sources)
elem = self.generate_link(target, outfile, outname, obj_list, linker, pch_objects)
self.generate_shlib_aliases(target, self.get_target_dir(target))
@@ -1668,14 +1703,14 @@ rule FORTRAN_DEP_HACK
def generate_single_compile(self, target, outfile, src, is_generated=False, header_deps=[], order_deps=[]):
"""
- Compiles only C/C++ and ObjC/ObjC++ sources
+ Compiles C/C++, ObjC/ObjC++, and D sources
"""
- if(isinstance(src, str) and src.endswith('.h')):
- raise RuntimeError('Fug')
+ if isinstance(src, str) and src.endswith('.h'):
+ raise AssertionError('BUG: sources should not contain headers')
if isinstance(src, RawFilename) and src.fname.endswith('.h'):
- raise RuntimeError('Fug')
+ raise AssertionError('BUG: sources should not contain headers')
extra_orderdeps = []
- compiler = self.get_compiler_for_source(src, target.is_cross)
+ compiler = get_compiler_for_source(target.compilers.values(), src)
commands = []
# The first thing is implicit include directories: source, build and private.
commands += compiler.get_include_args(self.get_target_private_dir(target), False)
@@ -1716,12 +1751,12 @@ rule FORTRAN_DEP_HACK
break
if isinstance(src, RawFilename):
rel_src = src.fname
- elif is_generated:
- if self.has_dir_part(src):
- rel_src = src
+ if os.path.isabs(src.fname):
+ abs_src = src.fname
else:
- rel_src = os.path.join(self.get_target_private_dir(target), src)
- abs_src = os.path.join(self.environment.get_source_dir(), rel_src)
+ abs_src = os.path.join(self.environment.get_build_dir(), src.fname)
+ elif is_generated:
+ raise AssertionError('BUG: broken generated source file handling for {!r}'.format(src))
else:
if isinstance(src, File):
rel_src = src.rel_to_builddir(self.build_to_src)
@@ -1805,6 +1840,7 @@ rule FORTRAN_DEP_HACK
return rel_obj
def has_dir_part(self, fname):
+ # FIXME FIXME: The usage of this is a terrible and unreliable hack
return '/' in fname or '\\' in fname
# Fortran is a bit weird (again). When you link against a library, just compiling a source file
@@ -1857,7 +1893,7 @@ rule FORTRAN_DEP_HACK
'directory as source, please put it in a subdirectory.' \
''.format(target.get_basename())
raise InvalidArguments(msg)
- compiler = self.get_compiler_for_lang(lang)
+ compiler = target.compilers[lang]
if compiler.id == 'msvc':
src = os.path.join(self.build_to_src, target.get_source_subdir(), pch[-1])
(commands, dep, dst, objs) = self.generate_msvc_pch_command(target, compiler, pch)