diff options
Diffstat (limited to 'mesonbuild/backend/backends.py')
-rw-r--r-- | mesonbuild/backend/backends.py | 83 |
1 files changed, 38 insertions, 45 deletions
diff --git a/mesonbuild/backend/backends.py b/mesonbuild/backend/backends.py index 0eb4c6e..fd71924 100644 --- a/mesonbuild/backend/backends.py +++ b/mesonbuild/backend/backends.py @@ -19,7 +19,7 @@ from .. import mesonlib from .. import compilers import json import subprocess -from ..mesonlib import MesonException +from ..mesonlib import MesonException, get_compiler_for_source, classify_unity_sources class InstallData(): def __init__(self, source_dir, build_dir, prefix): @@ -78,21 +78,6 @@ class Backend(): priv_dirname = self.get_target_private_dir_abs(t) os.makedirs(priv_dirname, exist_ok=True) - def get_compiler_for_lang(self, lang): - for i in self.build.compilers: - if i.language == lang: - return i - raise RuntimeError('No compiler for language ' + lang) - - def get_compiler_for_source(self, src, is_cross): - comp = self.build.cross_compilers if is_cross else self.build.compilers - for i in comp: - if i.can_compile(src): - return i - if isinstance(src, mesonlib.File): - src = src.fname - raise RuntimeError('No specified compiler can handle file ' + src) - def get_target_filename(self, t): if isinstance(t, build.CustomTarget): if len(t.get_outputs()) != 1: @@ -153,14 +138,17 @@ class Backend(): # target that the GeneratedList is used in return os.path.join(self.get_target_private_dir(target), src) + def get_unity_source_filename(self, target, suffix): + return target.name + '-unity.' + suffix + def generate_unity_files(self, target, unity_src): - langlist = {} abs_files = [] result = [] + compsrcs = classify_unity_sources(target.compilers.values(), unity_src) - def init_language_file(language, suffix): + def init_language_file(suffix): outfilename = os.path.join(self.get_target_private_dir_abs(target), - target.name + '-unity' + suffix) + self.get_unity_source_filename(target, suffix)) outfileabs = os.path.join(self.environment.get_build_dir(), outfilename) outfileabs_tmp = outfileabs + '.tmp' @@ -171,20 +159,12 @@ class Backend(): result.append(outfilename) return open(outfileabs_tmp, 'w') - try: - for src in unity_src: - comp = self.get_compiler_for_source(src, target.is_cross) - language = comp.get_language() - try: - ofile = langlist[language] - except KeyError: - suffix = '.' + comp.get_default_suffix() - ofile = langlist[language] = init_language_file(language, - suffix) - ofile.write('#include<%s>\n' % src) - finally: - for x in langlist.values(): - x.close() + # For each language, generate a unity source file and return the list + for comp, srcs in compsrcs.items(): + lang = comp.get_language() + with init_language_file(comp.get_default_suffix()) as ofile: + for src in srcs: + ofile.write('#include<%s>\n' % src) [mesonlib.replace_if_different(x, x + '.tmp') for x in abs_files] return result @@ -278,24 +258,37 @@ class Backend(): for s in src: if c.can_compile(s): return c - raise RuntimeError('Unreachable code') + raise AssertionError("BUG: Couldn't determine linker for sources {!r}".format(src)) def object_filename_from_source(self, target, source): - return source.fname.replace('/', '_').replace('\\', '_') + '.' + self.environment.get_object_suffix() + if isinstance(source, mesonlib.File): + source = source.fname + return source.replace('/', '_').replace('\\', '_') + '.' + self.environment.get_object_suffix() - def determine_ext_objs(self, extobj, proj_dir_to_build_root=''): + def determine_ext_objs(self, extobj, proj_dir_to_build_root): result = [] targetdir = self.get_target_private_dir(extobj.target) + # With unity builds, there's just one object that contains all the + # sources, so if we want all the objects, just return that. + if self.environment.coredata.get_builtin_option('unity'): + if not extobj.unity_compatible: + # This should never happen + msg = 'BUG: Meson must not allow extracting single objects ' \ + 'in Unity builds' + raise AssertionError(msg) + comp = get_compiler_for_source(extobj.target.compilers.values(), + extobj.srclist[0]) + # The unity object name uses the full absolute path of the source file + osrc = os.path.join(self.get_target_private_dir_abs(extobj.target), + self.get_unity_source_filename(extobj.target, + comp.get_default_suffix())) + objname = self.object_filename_from_source(extobj.target, osrc) + objpath = os.path.join(proj_dir_to_build_root, targetdir, objname) + return [objpath] for osrc in extobj.srclist: - # If extracting in a subproject, the subproject - # name gets duplicated in the file name. - pathsegs = osrc.subdir.split(os.sep) - if pathsegs[0] == 'subprojects': - pathsegs = pathsegs[2:] - fixedpath = os.sep.join(pathsegs) - objname = os.path.join(proj_dir_to_build_root, targetdir, - self.object_filename_from_source(extobj.target, osrc)) - result.append(objname) + objname = self.object_filename_from_source(extobj.target, osrc) + objpath = os.path.join(proj_dir_to_build_root, targetdir, objname) + result.append(objpath) return result def get_pch_include_args(self, compiler, target): |