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authorJon Turney <jon.turney@dronecode.org.uk>2020-02-08 18:33:49 +0000
committerJon Turney <jon.turney@dronecode.org.uk>2020-02-12 13:33:00 +0000
commitc5a32c2afe843798d714fc9087bf55ad996b4052 (patch)
tree646008b174c405b5d419a6a87c13b9e63b62a402 /mesonbuild/interpreter.py
parent7a159ff1e1e947f20a017bbc8e89c1701a9d7098 (diff)
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Refine behaviour of add_languages() when native: is missing
This improves the common case of a simple meson.build which doesn't contain any 'native: true' targets to not require a native compiler when cross-compiling, without needing any changes in the meson.build. v2: Do it the right way around!
Diffstat (limited to 'mesonbuild/interpreter.py')
-rw-r--r--mesonbuild/interpreter.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/mesonbuild/interpreter.py b/mesonbuild/interpreter.py
index 0d83472..d799696 100644
--- a/mesonbuild/interpreter.py
+++ b/mesonbuild/interpreter.py
@@ -2927,9 +2927,9 @@ external dependencies (including libraries) must go to "dependencies".''')
return self.add_languages(args, required, self.machine_from_native_kwarg(kwargs))
else:
# absent 'native' means 'both' for backwards compatibility
- mlog.warning('add_languages is missing native:, assuming languages are required for both host and build.',
+ mlog.warning('add_languages is missing native:, assuming languages are wanted for both host and build.',
location=self.current_node)
- success = self.add_languages(args, required, MachineChoice.BUILD)
+ success = self.add_languages(args, False, MachineChoice.BUILD)
success &= self.add_languages(args, required, MachineChoice.HOST)
return success