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authorDylan Baker <dylan@pnwbakers.com>2019-11-25 11:45:17 -0800
committerDylan Baker <dylan@pnwbakers.com>2019-12-12 09:35:30 -0800
commitee6e249f659cd4658ae2f1a425d4aa01585c23aa (patch)
tree6de9864f5af4ff60409d99b43c2cbe0f13d2618b /mesonbuild/compilers/rust.py
parent0bf8862bebf6057b3020443cee4238d6db5638d0 (diff)
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compilers: move language attribute to the class level
We know that if a compiler class inherits CCompiler it's language will be C, so doing this at the class level makes more sense.
Diffstat (limited to 'mesonbuild/compilers/rust.py')
-rw-r--r--mesonbuild/compilers/rust.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/mesonbuild/compilers/rust.py b/mesonbuild/compilers/rust.py
index 405afea..613414d 100644
--- a/mesonbuild/compilers/rust.py
+++ b/mesonbuild/compilers/rust.py
@@ -33,10 +33,10 @@ rust_optimization_args = {'0': [],
class RustCompiler(Compiler):
# rustc doesn't invoke the compiler itself, it doesn't need a LINKER_PREFIX
+ language = 'rust'
def __init__(self, exelist, version, for_machine: MachineChoice,
is_cross, info: 'MachineInfo', exe_wrapper=None, **kwargs):
- self.language = 'rust'
super().__init__(exelist, version, for_machine, info, **kwargs)
self.exe_wrapper = exe_wrapper
self.id = 'rustc'